add bundle support to push2
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@ -193,8 +193,8 @@ Push2::port_registration_handler ()
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vector<string> in;
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vector<string> out;
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AudioEngine::instance()->get_ports (string_compose (".*%1", input_port_name), DataType::MIDI, PortFlags (IsPhysical|IsOutput), in);
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AudioEngine::instance()->get_ports (string_compose (".*%1", output_port_name), DataType::MIDI, PortFlags (IsPhysical|IsInput), out);
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AudioEngine::instance()->get_ports (string_compose (".*%1", input_port_name), DataType::MIDI, PortFlags (IsPhysical|IsOutput|ControlOnly), in);
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AudioEngine::instance()->get_ports (string_compose (".*%1", output_port_name), DataType::MIDI, PortFlags (IsPhysical|IsInput|ControlOnly), out);
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if (!in.empty() && !out.empty()) {
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cerr << "Push2: both ports found\n";
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@ -238,23 +238,68 @@ Push2::open ()
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/* setup ports */
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_async_in = AudioEngine::instance()->register_input_port (DataType::MIDI, X_("push2 in"), true);
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_async_out = AudioEngine::instance()->register_output_port (DataType::MIDI, X_("push2 out"), true);
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_async_in = AudioEngine::instance()->register_input_port (DataType::MIDI, X_("push 2 in"), true);
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_async_out = AudioEngine::instance()->register_output_port (DataType::MIDI, X_("push 2 out"), true);
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if (_async_in == 0 || _async_out == 0) {
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return -1;
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}
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_input_bundle.reset (new ARDOUR::Bundle (_("Push 2 In"), true));
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_output_bundle.reset (new ARDOUR::Bundle (_("Push 2 Out"), false));
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_input_bundle->add_channel (
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_async_in->name(),
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ARDOUR::DataType::MIDI,
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session->engine().make_port_name_non_relative (_async_in->name())
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);
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_output_bundle->add_channel (
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_async_out->name(),
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ARDOUR::DataType::MIDI,
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session->engine().make_port_name_non_relative (_async_out->name())
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);
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_input_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in).get();
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_output_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_out).get();
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boost::dynamic_pointer_cast<AsyncMIDIPort> (_async_in)->add_shadow_port (string_compose (_("%1 Pads"), X_("Push 2")), boost::bind (&Push2::pad_filter, this, _1, _2));
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/* Create a shadow port where, depending on the state of the surface,
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* we will make pad note on/off events appear. The surface code will
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* automatically this port to the first selected MIDI track.
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*/
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boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->add_shadow_port (string_compose (_("%1 Pads"), X_("Push 2")), boost::bind (&Push2::pad_filter, this, _1, _2));
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boost::shared_ptr<MidiPort> shadow_port = boost::dynamic_pointer_cast<AsyncMIDIPort>(_async_in)->shadow_port();
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if (shadow_port) {
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_output_bundle->add_channel (
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shadow_port->name(),
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ARDOUR::DataType::MIDI,
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session->engine().make_port_name_non_relative (shadow_port->name())
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);
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}
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session->BundleAddedOrRemoved ();
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connect_to_parser ();
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return 0;
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}
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list<boost::shared_ptr<ARDOUR::Bundle> >
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Push2::bundles ()
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{
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list<boost::shared_ptr<ARDOUR::Bundle> > b;
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if (_input_bundle) {
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b.push_back (_input_bundle);
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b.push_back (_output_bundle);
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}
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return b;
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}
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int
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Push2::close ()
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{
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@ -82,6 +82,8 @@ class Push2 : public ARDOUR::ControlProtocol
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static bool probe ();
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static void* request_factory (uint32_t);
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std::list<boost::shared_ptr<ARDOUR::Bundle> > bundles ();
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bool has_editor () const { return true; }
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void* get_gui () const;
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void tear_down_gui ();
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@ -373,6 +375,11 @@ class Push2 : public ARDOUR::ControlProtocol
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void build_maps ();
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// Bundle to represent our input ports
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boost::shared_ptr<ARDOUR::Bundle> _input_bundle;
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// Bundle to represent our output ports
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boost::shared_ptr<ARDOUR::Bundle> _output_bundle;
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MIDI::Port* _input_port;
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MIDI::Port* _output_port;
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boost::shared_ptr<ARDOUR::Port> _async_in;
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