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reverse part of a previous change to session dialog

Back-button sensitive has a more complex semantic than the change
took into account
This commit is contained in:
Paul Davis 2019-07-18 13:35:27 -06:00
parent 6f506962a7
commit b058356d1e

View File

@ -93,7 +93,7 @@ SessionDialog::SessionDialog (bool require_new, const std::string& session_name,
open_button->signal_button_press_event().connect (sigc::mem_fun (*this, &SessionDialog::open_button_pressed), false);
open_button->set_sensitive (false);
back_button->set_sensitive (!require_new);
back_button->set_sensitive (false);
/* this is where announcements will be displayed, but it may be empty
* and invisible most of the time.
@ -250,7 +250,7 @@ SessionDialog::master_channel_count ()
bool
SessionDialog::use_session_template () const
{
if (!back_button->sensitive ()) {
if (!back_button->sensitive () && !new_only) {
/* open session -- not create a new one */
return false;
}