Update LV2 UI header.
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/* LV2 UI Extension
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* Copyright (C) 2006-2008 Lars Luthman <lars.luthman@gmail.com>
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* Copyright (C) 2009-2010 David Robillard <d@drobilla.net>
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*
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* Based on lv2.h, which was
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* Copyright (C) 2000-2002 Richard W.E. Furse, Paul Barton-Davis,
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* Stefan Westerfeld
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* Copyright (C) 2006 Steve Harris, David Robillard.
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*
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* This header is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation; either version 2.1 of the License,
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* or (at your option) any later version.
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*
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* This header is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301
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* USA.
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*
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*/
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/*
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LV2 UI Extension
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Copyright 2009-2012 David Robillard <d@drobilla.net>
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Copyright 2006-2011 Lars Luthman <lars.luthman@gmail.com>
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/** @file
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* C header for the LV2 UI extension <http://lv2plug.in/ns/extensions/ui>.
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*/
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THIS SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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/**
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@file ui.h
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C header for the LV2 UI extension <http://lv2plug.in/ns/extensions/ui>.
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*/
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#ifndef LV2_UI_H
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#define LV2_UI_H
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#include "lv2.h"
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#include <stdint.h>
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#define LV2_UI_URI "http://lv2plug.in/ns/extensions/ui"
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#include "lv2/lv2plug.in/ns/lv2core/lv2.h"
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#define LV2_UI_URI "http://lv2plug.in/ns/extensions/ui"
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#define LV2_UI_PREFIX LV2_UI_URI "#"
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#define LV2_UI__GtkUI LV2_UI_PREFIX "GtkUI"
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#define LV2_UI__PortNotification LV2_UI_PREFIX "PortNotification"
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#define LV2_UI__Qt4UI LV2_UI_PREFIX "Qt4UI"
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#define LV2_UI__UI LV2_UI_PREFIX "UI"
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#define LV2_UI__X11UI LV2_UI_PREFIX "X11UI"
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#define LV2_UI__fixedSize LV2_UI_PREFIX "fixedSize"
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#define LV2_UI__noUserResize LV2_UI_PREFIX "noUserResize"
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#define LV2_UI__notifyType LV2_UI_PREFIX "notifyType"
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#define LV2_UI__parent LV2_UI_PREFIX "parent"
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#define LV2_UI__plugin LV2_UI_PREFIX "plugin"
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#define LV2_UI__portIndex LV2_UI_PREFIX "portIndex"
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#define LV2_UI__portMap LV2_UI_PREFIX "portMap"
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#define LV2_UI__portNotification LV2_UI_PREFIX "portNotification"
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#define LV2_UI__portSubscribe LV2_UI_PREFIX "portSubscribe"
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#define LV2_UI__resize LV2_UI_PREFIX "resize"
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#define LV2_UI__touch LV2_UI_PREFIX "touch"
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/**
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The index returned by LV2_UI_Port_Port::port_index() for unknown ports.
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*/
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#define LV2UI_INVALID_PORT_INDEX ((uint32_t)-1)
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#ifdef __cplusplus
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extern "C" {
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#else
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# include <stdbool.h>
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#endif
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/**
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A pointer to some widget or other type of UI handle.
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/** A pointer to some widget or other type of UI handle.
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The actual type is defined by the type URI of the UI.
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All the functionality provided by this extension is toolkit
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independent, the host only needs to pass the necessary callbacks and
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display the widget, if possible. Plugins may have several UIs, in various
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toolkits. */
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The actual type is defined by the type of the UI.
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*/
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typedef void* LV2UI_Widget;
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/**
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A pointer to an instance of a UI.
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/** A pointer to a particular instance of a UI.
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It is valid to compare this to NULL (0 for C++) but otherwise the
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host MUST not attempt to interpret it. The UI plugin may use it to
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reference internal instance data. */
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It is valid to compare this to NULL (0 for C++) but otherwise the host MUST
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not attempt to interpret it. The UI plugin may use it to reference internal
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instance data.
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*/
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typedef void* LV2UI_Handle;
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/**
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A pointer to a controller provided by the host.
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/** A pointer to a particular plugin controller, provided by the host.
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It is valid to compare this to NULL (0 for C++) but otherwise the
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UI plugin MUST not attempt to interpret it. The host may use it to
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reference internal instance data. */
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It is valid to compare this to NULL (0 for C++) but otherwise the UI plugin
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MUST NOT attempt to interpret it. The host may use it to reference internal
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instance data.
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*/
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typedef void* LV2UI_Controller;
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/**
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A pointer to opaque data for a feature.
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*/
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typedef void* LV2UI_Feature_Handle;
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/** The type of the host-provided function that the UI can use to
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send data to a plugin's input ports. The @c buffer parameter must point
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to a block of data, @c buffer_size bytes large. The contents of this buffer
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and what the host should do with it depends on the value of the @c format
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parameter.
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/**
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The type of the host-provided function that the UI can use to
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send data to a plugin's input ports.
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The @c format parameter should either be 0 or a numeric ID for a "Transfer
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mechanism". Transfer mechanisms are Features and may be defined in
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meta-extensions. They specify how to translate the data buffers passed
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to this function to input data for the plugin ports. If a UI wishes to
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write data to an input port, it must list a transfer mechanism Feature
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for that port's class as an optional or required feature (depending on
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whether the UI will work without being able to write to that port or not).
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The only exception is when the UI wants to write single float values to
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input ports of the class lv2:ControlPort, in which case @c buffer_size
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should always be 4, the buffer should always contain a single IEEE-754
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float, and @c format should be 0.
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The @c buffer parameter must point to a block of data, @c buffer_size bytes
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large. The format of this data and how the host should use it is defined by
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the @c port_protocol. This buffer is owned by the UI and is only valid for
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the duration of this call.
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The numeric IDs for the transfer mechanisms are provided by a
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URI-to-integer mapping function provided by the host, using the URI Map
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feature <http://lv2plug.in/ns/ext/uri-map> with the map URI
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"http://lv2plug.in/ns/extensions/ui". Thus a UI that requires transfer
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mechanism features also requires the URI Map feature, but this is
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implicit - the UI does not have to list the URI map feature as a required
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or optional feature in it's RDF data.
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The @c port_protocol parameter should either be 0 or the URID for a
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ui:PortProtocol. If it is 0, the protocol is implicitly ui:floatProtocol,
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the port must be an lv2:ControlPort input, @c buffer must point to a single
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float value, and @c buffer_size must be sizeof(float).
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An UI MUST NOT pass a @c format parameter value (except 0) that has not
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been returned by the host-provided URI mapping function for a
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host-supported transfer mechanism feature URI.
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The UI MUST NOT try to write to a port for which there is no specified
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transfer mechanism, or to an output port. The UI is responsible for
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allocating the buffer and deallocating it after the call.
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The UI SHOULD NOT use a PortProtocol not supported by the host (i.e. one not
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passed by the host as a feature), but the host MUST gracefully ignore any
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port_protocol it does not understand.
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*/
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typedef void (*LV2UI_Write_Function)(LV2UI_Controller controller,
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uint32_t port_index,
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uint32_t buffer_size,
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uint32_t format,
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uint32_t port_protocol,
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const void* buffer);
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/**
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The implementation of a UI.
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/** This struct contains the implementation of a UI. A pointer to an
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object of this type is returned by the lv2ui_descriptor() function.
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A pointer to an object of this type is returned by the lv2ui_descriptor()
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function.
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*/
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typedef struct _LV2UI_Descriptor {
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/**
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The URI for this UI (not for the plugin it controls).
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*/
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const char* URI;
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/** The URI for this UI (not for the plugin it controls). */
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const char* URI;
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/**
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Create a new UI object and return a handle to it. This function works
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similarly to the instantiate() member in LV2_Descriptor.
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/** Create a new UI object and return a handle to it. This function works
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similarly to the instantiate() member in LV2_Descriptor.
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@param descriptor The descriptor for the UI that you want to instantiate.
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@param descriptor The descriptor for the UI that you want to instantiate.
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@param plugin_uri The URI of the plugin that this UI will control.
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@param bundle_path The path to the bundle containing the RDF data file
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that references this shared object file, including the
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trailing '/'.
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@param write_function A function provided by the host that the UI can
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use to send data to the plugin's input ports.
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@param controller A handle for the plugin instance that should be passed
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as the first parameter of @c write_function.
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@param widget A pointer to an LV2UI_Widget. The UI will write a
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widget pointer to this location (what type of widget
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depends on the RDF class of the UI) that will be the
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main UI widget.
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@param features An array of LV2_Feature pointers. The host must pass
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all feature URIs that it and the UI supports and any
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additional data, just like in the LV2 plugin
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instantiate() function. Note that UI features and plugin
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features are NOT necessarily the same, they just share
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the same data structure - this will probably not be the
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same array as the one the plugin host passes to a
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plugin.
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*/
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LV2UI_Handle (*instantiate)(const struct _LV2UI_Descriptor* descriptor,
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const char* plugin_uri,
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const char* bundle_path,
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LV2UI_Write_Function write_function,
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LV2UI_Controller controller,
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LV2UI_Widget* widget,
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const LV2_Feature* const* features);
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@param plugin_uri The URI of the plugin that this UI will control.
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@param bundle_path The path to the bundle containing the RDF data file
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that references this shared object file, including the trailing '/'.
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@param write_function A function provided by the host that the UI can use
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to send data to the plugin's input ports.
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@param controller A handle for the plugin instance that should be passed
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as the first parameter of @c write_function.
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@param widget A pointer to an LV2UI_Widget. The UI will write a widget
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pointer to this location (what type of widget depends on the RDF class of
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the UI) that will be the main UI widget.
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@param features An array of LV2_Feature pointers. The host must pass all
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feature URIs that it and the UI supports and any additional data, just
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like in the LV2 plugin instantiate() function. Note that UI features and
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plugin features are NOT necessarily the same, they just share the same
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data structure - this will probably not be the same array as the one the
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plugin host passes to a plugin.
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*/
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LV2UI_Handle (*instantiate)(const struct _LV2UI_Descriptor* descriptor,
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const char* plugin_uri,
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const char* bundle_path,
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LV2UI_Write_Function write_function,
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LV2UI_Controller controller,
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LV2UI_Widget* widget,
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const LV2_Feature* const* features);
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/** Destroy the UI object and the associated widget. The host must not try
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to access the widget after calling this function.
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*/
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void (*cleanup)(LV2UI_Handle ui);
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/**
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Destroy the UI object and the associated widget. The host must not try
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to access the widget after calling this function.
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*/
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void (*cleanup)(LV2UI_Handle ui);
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/** Tell the UI that something interesting has happened at a plugin port.
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What is interesting and how it is written to the buffer passed to this
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function is defined by the @c format parameter, which has the same
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meaning as in LV2UI_Write_Function. The only exception is ports of the
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class lv2:ControlPort, for which this function should be called
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when the port value changes (it does not have to be called for every
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single change if the host's UI thread has problems keeping up with the
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thread the plugin is running in), @c buffer_size should be 4, the buffer
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should contain a single IEEE-754 float, and @c format should be 0.
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/**
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Tell the UI that something interesting has happened at a plugin port.
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By default, the host should only call this function for input ports of
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the lv2:ControlPort class. However, the default setting can be modified
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by using the following URIs in the UI's RDF data:
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<pre>
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uiext:portNotification
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uiext:noPortNotification
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uiext:plugin
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uiext:portIndex
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</pre>
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For example, if you want the UI with uri
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<code><http://my.pluginui></code> for the plugin with URI
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<code><http://my.plugin></code> to get notified when the value of the
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output control port with index 4 changes, you would use the following
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in the RDF for your UI:
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<pre>
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<http://my.pluginui> uiext:portNotification [ uiext:plugin <http://my.plugin> ;
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uiext:portIndex 4 ] .
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</pre>
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and similarly with <code>uiext:noPortNotification</code> if you wanted
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to prevent notifications for a port for which it would be on by default
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otherwise. The UI is not allowed to request notifications for ports of
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types for which no transfer mechanism is specified, if it does it should
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be considered broken and the host should not load it.
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What is interesting and how it is written to the buffer passed to this
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function is defined by the @c format parameter, which has the same
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meaning as in LV2UI_Write_Function. The only exception is ports of the
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class lv2:ControlPort, for which this function should be called when the
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port value changes (it does not have to be called for every single change
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if the host's UI thread has problems keeping up with the thread the
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plugin is running in), @c buffer_size should be 4, the buffer should
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contain a single IEEE-754 float, and @c format should be 0.
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The @c buffer is only valid during the time of this function call, so if
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the UI wants to keep it for later use it has to copy the contents to an
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internal buffer.
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By default, the host should only call this function for input ports of
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the lv2:ControlPort class. However, this can be modified by using
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ui:portNotification in the UI data, or the ui:portSubscribe feature.
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This member may be set to NULL if the UI is not interested in any
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port events.
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*/
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void (*port_event)(LV2UI_Handle ui,
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uint32_t port_index,
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uint32_t buffer_size,
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uint32_t format,
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const void* buffer);
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The @c buffer is only valid during the time of this function call, so if
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the UI wants to keep it for later use it has to copy the contents to an
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internal buffer.
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/** Returns a data structure associated with an extension URI, for example
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a struct containing additional function pointers. Avoid returning
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function pointers directly since standard C/C++ has no valid way of
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casting a void* to a function pointer. This member may be set to NULL
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if the UI is not interested in supporting any extensions. This is similar
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to the extension_data() member in LV2_Descriptor.
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*/
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const void* (*extension_data)(const char* uri);
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This member may be set to NULL if the UI is not interested in any
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port events.
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*/
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void (*port_event)(LV2UI_Handle ui,
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uint32_t port_index,
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uint32_t buffer_size,
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uint32_t format,
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const void* buffer);
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/**
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Return a data structure associated with an extension URI, for example
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a struct containing additional function pointers.
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Avoid returning function pointers directly since standard C/C++ has no
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valid way of casting a void* to a function pointer. This member may be set
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to NULL if the UI is not interested in supporting any extensions. This is
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similar to the extension_data() member in LV2_Descriptor.
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*/
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const void* (*extension_data)(const char* uri);
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} LV2UI_Descriptor;
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/**
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UI Resize Feature (LV2_UI__resize)
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This structure may be used in two ways: as a feature passed by the host via
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LV2UI_Descriptor::instantiate(), or as extension data provided by a UI via
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LV2UI_Descriptor::extension_data()).
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*/
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typedef struct _LV2UI_Resize {
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/**
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Pointer to opaque data which must be passed to ui_resize().
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*/
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LV2UI_Feature_Handle handle;
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/** A plugin UI programmer must include a function called "lv2ui_descriptor"
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with the following function prototype within the shared object
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file. This function will have C-style linkage (if you are using
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C++ this is taken care of by the 'extern "C"' clause at the top of
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the file). This function will be accessed by the UI host using the
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@c dlsym() function and called to get a LV2UI_UIDescriptor for the
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wanted plugin.
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/**
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Request or advertise a size change.
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Just like lv2_descriptor(), this function takes an index parameter. The
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index should only be used for enumeration and not as any sort of ID number -
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the host should just iterate from 0 and upwards until the function returns
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NULL or a descriptor with an URI matching the one the host is looking for.
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When this struct is provided by the host, the UI may call this
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function to inform the host about the size of the UI.
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When this struct is provided by the UI, the host may call this
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function to notify the UI that it should change its size accordingly.
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@return 0 on success.
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*/
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int (*ui_resize)(LV2UI_Feature_Handle handle, int width, int height);
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} LV2UI_Resize;
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/**
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Port Map Feature (LV2_UI__portMap).
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This feature can be used by the UI to get the index for a port with the
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given symbol. This makes it possible to implement and distribute a UI
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separately from the plugin (since symbol is a guaranteed stable port
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identifier while index is not).
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*/
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typedef struct _LV2UI_Port_Map {
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/**
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Pointer to opaque data which must be passed to ui_resize().
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*/
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LV2UI_Feature_Handle handle;
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/**
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Get the index for the port with the given @p symbol.
|
||||
|
||||
@return The index of the port, or LV2_UI_INVALID_PORT_INDEX if no such
|
||||
port is found.
|
||||
*/
|
||||
uint32_t (*port_index)(LV2UI_Feature_Handle handle, const char* symbol);
|
||||
} LV2UI_Port_Map;
|
||||
|
||||
/**
|
||||
Port subscription feature (LV2_UI__portSubscribe);
|
||||
*/
|
||||
typedef struct _LV2UI_Port_Subscribe {
|
||||
/**
|
||||
Pointer to opaque data which must be passed to ui_resize().
|
||||
*/
|
||||
LV2UI_Feature_Handle handle;
|
||||
|
||||
/**
|
||||
Subscribe to updates for a port.
|
||||
|
||||
This means that the host will call the UI's port_event() function when
|
||||
the port value changes (as defined by protocol).
|
||||
|
||||
Calling this function with the same @c port_index and @c port_protocol
|
||||
as an already active subscription has no effect.
|
||||
|
||||
@param handle The handle field of this struct.
|
||||
@param port_index The index of the port.
|
||||
@param port_protocol The URID of the ui:PortProtocol.
|
||||
@param features Features for this subscription.
|
||||
@return 0 on success.
|
||||
*/
|
||||
uint32_t (*subscribe)(LV2UI_Feature_Handle handle,
|
||||
uint32_t port_index,
|
||||
uint32_t port_protocol,
|
||||
const LV2_Feature* const* features);
|
||||
|
||||
/**
|
||||
Unsubscribe from updates for a port.
|
||||
|
||||
This means that the host will cease calling calling port_event() when
|
||||
the port value changes.
|
||||
|
||||
Calling this function with a @c port_index and @c port_protocol that
|
||||
does not refer to an active port subscription has no effect.
|
||||
|
||||
@param handle The handle field of this struct.
|
||||
@param port_index The index of the port.
|
||||
@param port_protocol The URID of the ui:PortProtocol.
|
||||
@param features Features for this subscription.
|
||||
@return 0 on success.
|
||||
*/
|
||||
uint32_t (*unsubscribe)(LV2UI_Feature_Handle handle,
|
||||
uint32_t port_index,
|
||||
uint32_t port_protocol,
|
||||
const LV2_Feature* const* features);
|
||||
} LV2UI_Port_Subscribe;
|
||||
|
||||
/**
|
||||
A feature to notify the host the user has grabbed a UI control.
|
||||
*/
|
||||
typedef struct _LV2UI_Touch {
|
||||
/**
|
||||
Pointer to opaque data which must be passed to ui_resize().
|
||||
*/
|
||||
LV2UI_Feature_Handle handle;
|
||||
|
||||
/**
|
||||
Notify the host that a control has been grabbed or released.
|
||||
|
||||
@param handle The handle field of this struct.
|
||||
@param port_index The index of the port associated with the control.
|
||||
@param grabbed If true, the control has been grabbed, otherwise the
|
||||
control has been released.
|
||||
*/
|
||||
void (*touch)(LV2UI_Feature_Handle handle,
|
||||
uint32_t port_index,
|
||||
bool grabbed);
|
||||
} LV2UI_Touch;
|
||||
|
||||
/**
|
||||
Peak data for a slice of time, the update format for ui:peakProtocol.
|
||||
*/
|
||||
typedef struct _LV2UI_Peak_Data {
|
||||
/**
|
||||
The start of the measurement period. This is just a running counter
|
||||
that is only meaningful in comparison to previous values and must not be
|
||||
interpreted as an absolute time.
|
||||
*/
|
||||
uint32_t period_start;
|
||||
|
||||
/**
|
||||
The size of the measurement period, in the same units as period_start.
|
||||
*/
|
||||
uint32_t period_size;
|
||||
|
||||
/**
|
||||
The peak value for the measurement period. This should be the maximal
|
||||
value for abs(sample) over all the samples in the period.
|
||||
*/
|
||||
float peak;
|
||||
} LV2UI_Peak_Data;
|
||||
|
||||
/**
|
||||
A plugin UI programmer must include a function called "lv2ui_descriptor"
|
||||
with the following function prototype within the shared object file. This
|
||||
function will have C-style linkage (if you are using C++ this is taken care
|
||||
of by the 'extern "C"' clause at the top of the file). This function is
|
||||
loaded from the library by the UI host and called to get a
|
||||
LV2UI_Descriptor for the wanted plugin.
|
||||
|
||||
Just like lv2_descriptor(), this function takes an index parameter. The
|
||||
index should only be used for enumeration and not as any sort of ID number -
|
||||
the host should just iterate from 0 and upwards until the function returns
|
||||
NULL or a descriptor with an URI matching the one the host is looking for.
|
||||
*/
|
||||
const LV2UI_Descriptor* lv2ui_descriptor(uint32_t index);
|
||||
|
||||
|
||||
/** This is the type of the lv2ui_descriptor() function. */
|
||||
/**
|
||||
The type of the lv2ui_descriptor() function.
|
||||
*/
|
||||
typedef const LV2UI_Descriptor* (*LV2UI_DescriptorFunction)(uint32_t index);
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
#endif
|
||||
#endif /* LV2_UI_H */
|
||||
|
Loading…
Reference in New Issue
Block a user