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hotfix for flying percussive hits while dragging.

- Hit::position still may not be set correctly,
	  but this patch eliminates the error for now.
This commit is contained in:
nick_m 2017-02-24 00:36:58 +11:00
parent cdbf6215c9
commit ae3c50c495

View File

@ -2578,8 +2578,18 @@ MidiRegionView::move_selection(double dx_qn, double dy, double cumulative_dy)
to_play.push_back (n->note());
}
double const note_time_qn = session_relative_qn (n->note()->time().to_double());
double const dx = editor->sample_to_pixel_unrounded (tmap.frame_at_quarter_note (note_time_qn + dx_qn))
- n->item()->item_to_canvas (ArdourCanvas::Duple (n->x0(), 0)).x;
double dx = 0.0;
if (midi_view()->note_mode() == Sustained) {
dx = editor->sample_to_pixel_unrounded (tmap.frame_at_quarter_note (note_time_qn + dx_qn))
- n->item()->item_to_canvas (ArdourCanvas::Duple (n->x0(), 0)).x;
} else {
/* Hit::x0() is offset by _position.x, unlike Note::x0() */
Hit* hit = dynamic_cast<Hit*>(n);
if (hit) {
dx = editor->sample_to_pixel_unrounded (tmap.frame_at_quarter_note (note_time_qn + dx_qn))
- n->item()->item_to_canvas (ArdourCanvas::Duple (((hit->x0() + hit->x1()) / 2.0) - hit->position().x, 0)).x;
}
}
(*i)->move_event(dx, dy);