Add missing bindings (after 59daffea1
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@ -663,6 +663,13 @@ LuaBindings::common (lua_State* L)
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.beginClass <Progress> ("Progress")
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.endClass ()
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.beginClass <MusicFrame> ("MusicFrame")
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.addConstructor <void (*) (framepos_t, int32_t)> ()
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.addFunction ("set", &MusicFrame::set)
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.addData ("frame", &MusicFrame::frame)
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.addData ("division", &MusicFrame::division)
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.endClass ()
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.beginClass <AudioRange> ("AudioRange")
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.addConstructor <void (*) (framepos_t, framepos_t, uint32_t)> ()
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.addFunction ("length", &AudioRange::length)
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@ -1594,6 +1601,13 @@ LuaBindings::common (lua_State* L)
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.addConst ("PostFader", ARDOUR::Placement(PostFader))
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.endNamespace ()
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.beginNamespace ("MonitorChoice")
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.addConst ("MonitorAuto", ARDOUR::MonitorChoice(MonitorAuto))
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.addConst ("MonitorInput", ARDOUR::MonitorChoice(MonitorInput))
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.addConst ("MonitorDisk", ARDOUR::MonitorChoice(MonitorDisk))
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.addConst ("MonitorCue", ARDOUR::MonitorChoice(MonitorCue))
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.endNamespace ()
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.beginNamespace ("NoteMode")
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.addConst ("Sustained", ARDOUR::NoteMode(Sustained))
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.addConst ("Percussive", ARDOUR::NoteMode(Percussive))
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