take process lock when adding processors:
fixes possible crash if a processor modifies port-count 1. a processor is inserted and activated with processor-lock held 2. only after that the process_lock() is taken, configure_processors() is called which reconfigures-IO BUT if the processor that is inserted changes the channel count AND audio is processed before IOs are reconfigured -> possible crash (invalid port-buffers) To reproduce: Bus1 (2in, 3out), Bus2 (2in, 3out) - add a send from Bus1 to Bus2, - then add a processor to Bus1, just before the send which increases the channel-count to 4 -> occasional crash or assert.
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@ -947,6 +947,7 @@ Route::add_processor (boost::shared_ptr<Processor> processor, boost::shared_ptr<
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{
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Glib::Threads::RWLock::WriterLock lm (_processor_lock);
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ProcessorState pstate (this);
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Glib::Threads::Mutex::Lock lx (AudioEngine::instance()->process_lock ());
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boost::shared_ptr<PluginInsert> pi;
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boost::shared_ptr<PortInsert> porti;
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@ -986,8 +987,6 @@ Route::add_processor (boost::shared_ptr<Processor> processor, boost::shared_ptr<
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// configure redirect ports properly, etc.
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{
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Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
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if (configure_processors_unlocked (err)) {
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pstate.restore ();
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configure_processors_unlocked (0); // it worked before we tried to add it ...
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@ -1117,6 +1116,7 @@ Route::add_processors (const ProcessorList& others, boost::shared_ptr<Processor>
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{
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Glib::Threads::RWLock::WriterLock lm (_processor_lock);
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ProcessorState pstate (this);
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Glib::Threads::Mutex::Lock lx (AudioEngine::instance()->process_lock ());
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for (ProcessorList::const_iterator i = others.begin(); i != others.end(); ++i) {
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@ -1137,8 +1137,8 @@ Route::add_processors (const ProcessorList& others, boost::shared_ptr<Processor>
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(*i)->activate ();
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}
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/* Think: does this really need to be called for every processor in the loop? */
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{
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Glib::Threads::Mutex::Lock lm (AudioEngine::instance()->process_lock ());
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if (configure_processors_unlocked (err)) {
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pstate.restore ();
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configure_processors_unlocked (0); // it worked before we tried to add it ...
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