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Use DEBUG_THREAD_SELF macro in session_vst.cc

This commit is contained in:
Tim Mayberry 2015-03-12 21:56:00 +10:00
parent 5476b48539
commit a9c449c4af

View File

@ -22,6 +22,8 @@
#endif
#include <cstdio>
#include "pbd/debug.h"
#include "ardour/audioengine.h"
#include "ardour/session.h"
#include "ardour/tempo.h"
@ -79,19 +81,11 @@ intptr_t Session::vst_callback (
if (effect && effect->user) {
plug = (VSTPlugin *) (effect->user);
session = &plug->session();
#ifdef PLATFORM_WINDOWS
SHOW_CALLBACK ("am callback 0x%p, opcode = %d, plugin = \"%s\" ", pthread_self().p, opcode, plug->name());
#else
SHOW_CALLBACK ("am callback 0x%x, opcode = %d, plugin = \"%s\" ", (int) pthread_self(), opcode, plug->name());
#endif
SHOW_CALLBACK ("am callback 0x%p, opcode = %d, plugin = \"%s\" ", DEBUG_THREAD_SELF, opcode, plug->name());
} else {
plug = 0;
session = 0;
#ifdef PLATFORM_WINDOWS
SHOW_CALLBACK ("am callback 0x%p, opcode = %d", pthread_self().p, opcode);
#else
SHOW_CALLBACK ("am callback 0x%x, opcode = %d", (int) pthread_self(), opcode);
#endif
SHOW_CALLBACK ("am callback 0x%p, opcode = %d", DEBUG_THREAD_SELF, opcode);
}
switch(opcode){