do not add in ticks in the "at" position when computing BBT duration somewhere on the timeline (fixes issues with nudging etc.
git-svn-id: svn://localhost/ardour2/branches/3.0@13201 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -1203,16 +1203,9 @@ TempoMap::bbt_duration_at_unlocked (const BBT_Time& when, const BBT_Time& bbt, i
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/* round back to the previous precise beat */
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BBTPointList::const_iterator wi = bbt_before_or_at (BBT_Time (when.bars, when.beats, 0));
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BBTPointList::const_iterator start (wi);
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double tick_frames = 0;
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assert (wi != _map.end());
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/* compute how much rounding we did because of non-zero ticks */
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if (when.ticks != 0) {
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tick_frames = (*wi).tempo->frames_per_beat (_frame_rate) * (when.ticks/BBT_Time::ticks_per_beat);
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}
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uint32_t bars = 0;
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uint32_t beats = 0;
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@ -1233,10 +1226,11 @@ TempoMap::bbt_duration_at_unlocked (const BBT_Time& when, const BBT_Time& bbt, i
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/* add any additional frames related to ticks in the added value */
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if (bbt.ticks != 0) {
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tick_frames += (*wi).tempo->frames_per_beat (_frame_rate) * (bbt.ticks/BBT_Time::ticks_per_beat);
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return ((*wi).frame - (*start).frame) +
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(*wi).tempo->frames_per_beat (_frame_rate) * (bbt.ticks/BBT_Time::ticks_per_beat);
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} else {
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return ((*wi).frame - (*start).frame);
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}
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return ((*wi).frame - (*start).frame) + llrint (tick_frames);
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}
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framepos_t
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