Assume no filesystem links on windows
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@ -1463,6 +1463,9 @@ SoundFileOmega::check_info (const vector<string>& paths, bool& same_size, bool&
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bool
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SoundFileOmega::check_link_status (const Session* s, const vector<string>& paths)
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{
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#ifdef WIN32
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return false;
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#else
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std::string tmpdir(Glib::build_filename (s->session_directory().sound_path(), "linktest"));
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bool ret = false;
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@ -1492,6 +1495,7 @@ SoundFileOmega::check_link_status (const Session* s, const vector<string>& paths
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out:
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rmdir (tmpdir.c_str());
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return ret;
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#endif
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}
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SoundFileChooser::SoundFileChooser (string title, ARDOUR::Session* s)
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