Fix passing ctrl-output data to lua inline display thread
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@ -1035,7 +1035,7 @@ LuaProc::setup_lua_inline_gui (LuaState *lua_gui)
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luabridge::push <LuaProc *> (LG, this);
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lua_setglobal (LG, "self");
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luabridge::push <float *> (LG, _shadow_data);
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luabridge::push <float *> (LG, _control_data);
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lua_setglobal (LG, "CtrlPorts");
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}
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////////////////////////////////////////////////////////////////////////////////
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