add request_play_loop() & get_play_loop() to luabindings
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@ -1382,6 +1382,8 @@ LuaBindings::common (lua_State* L)
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.addFunction ("timecode_drop_frames", &Session::timecode_drop_frames)
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.addFunction ("timecode_drop_frames", &Session::timecode_drop_frames)
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.addFunction ("request_locate", &Session::request_locate)
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.addFunction ("request_locate", &Session::request_locate)
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.addFunction ("request_stop", &Session::request_stop)
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.addFunction ("request_stop", &Session::request_stop)
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.addFunction ("request_play_loop", &Session::request_play_loop)
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.addFunction ("get_play_loop", &Session::get_play_loop)
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.addFunction ("last_transport_start", &Session::last_transport_start)
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.addFunction ("last_transport_start", &Session::last_transport_start)
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.addFunction ("goto_start", &Session::goto_start)
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.addFunction ("goto_start", &Session::goto_start)
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.addFunction ("goto_end", &Session::goto_end)
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.addFunction ("goto_end", &Session::goto_end)
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