diff --git a/libs/midi++2/ipmidi_port.cc b/libs/midi++2/ipmidi_port.cc index a8b11b1ae5..fd5cb9a239 100644 --- a/libs/midi++2/ipmidi_port.cc +++ b/libs/midi++2/ipmidi_port.cc @@ -235,14 +235,36 @@ IPMIDIPort::open_sockets (int base_port, const string& ifname) int loop = 0; #ifdef PLATFORM_WINDOWS + + /* https://msdn.microsoft.com/en-us/library/windows/desktop/ms739161%28v=vs.85%29.aspx + * + * ------------------------------------------------------------------------------ + * Note The Winsock version of the IP_MULTICAST_LOOP option is + * semantically different than the UNIX version of the + * IP_MULTICAST_LOOP option: + * + * In Winsock, the IP_MULTICAST_LOOP option applies only to the receive path. + * In the UNIX version, the IP_MULTICAST_LOOP option applies to the send path. + * + * For example, applications ON and OFF (which are easier to track than + * X and Y) join the same group on the same interface; application ON + * sets the IP_MULTICAST_LOOP option on, application OFF sets the + * IP_MULTICAST_LOOP option off. If ON and OFF are Winsock + * applications, OFF can send to ON, but ON cannot sent to OFF. In + * contrast, if ON and OFF are UNIX applications, ON can send to OFF, + * but OFF cannot send to ON. + * ------------------------------------------------------------------------------ + * + * Alles klar? Gut! + */ + const int target_sock = sockin; #else const int target_sock = sockout; #endif if (::setsockopt (target_sock, IPPROTO_IP, IP_MULTICAST_LOOP, (char *) &loop, sizeof (loop)) < 0) { - //::perror("setsockopt(IP_MULTICAST_LOOP)"); - cout << "Cannot set loopback status\n"; + ::perror("setsockopt(IP_MULTICAST_LOOP)"); return false; } @@ -271,7 +293,7 @@ IPMIDIPort::open_sockets (int base_port, const string& ifname) return false; } #endif - cout << "ipmidi ports setup!!!!!!!\n"; + return true; }