prepare plugin reset (#6297)
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@ -418,6 +418,7 @@ PlugUIBase::PlugUIBase (boost::shared_ptr<PluginInsert> pi)
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, add_button (_("Add"))
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, save_button (_("Save"))
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, delete_button (_("Delete"))
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, reset_button (_("Reset"))
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, bypass_button (ArdourButton::led_default_elements)
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, description_expander (_("Description"))
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, plugin_analysis_expander (_("Plugin analysis"))
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@ -431,6 +432,7 @@ PlugUIBase::PlugUIBase (boost::shared_ptr<PluginInsert> pi)
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ARDOUR_UI::instance()->set_tip (add_button, _("Save a new preset"));
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ARDOUR_UI::instance()->set_tip (save_button, _("Save the current preset"));
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ARDOUR_UI::instance()->set_tip (delete_button, _("Delete the current preset"));
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ARDOUR_UI::instance()->set_tip (reset_button, _("Reset parameters to default (if no parameters are in automation play mode)"));
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ARDOUR_UI::instance()->set_tip (bypass_button, _("Disable signal processing by the plugin"));
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_no_load_preset = 0;
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@ -446,6 +448,10 @@ PlugUIBase::PlugUIBase (boost::shared_ptr<PluginInsert> pi)
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delete_button.set_name ("generic button");
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delete_button.signal_clicked.connect (sigc::mem_fun (*this, &PlugUIBase::delete_plugin_setting));
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reset_button.set_name ("generic button");
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reset_button.signal_clicked.connect (sigc::mem_fun (*this, &PlugUIBase::reset_plugin_parameters));
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insert->ActiveChanged.connect (active_connection, invalidator (*this), boost::bind (&PlugUIBase::processor_active_changed, this, boost::weak_ptr<Processor>(insert)), gui_context());
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bypass_button.set_name ("plugin bypass button");
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@ -479,6 +485,10 @@ PlugUIBase::PlugUIBase (boost::shared_ptr<PluginInsert> pi)
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plugin->PresetRemoved.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::preset_added_or_removed, this), gui_context ());
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plugin->PresetLoaded.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::update_preset, this), gui_context ());
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plugin->ParameterChanged.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::parameter_changed, this, _1, _2), gui_context ());
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insert->AutomationStateChanged.connect (*this, invalidator (*this), boost::bind (&PlugUIBase::automation_state_changed, this), gui_context());
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automation_state_changed();
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}
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PlugUIBase::~PlugUIBase()
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@ -636,6 +646,18 @@ PlugUIBase::delete_plugin_setting ()
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#endif
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}
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void
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PlugUIBase::automation_state_changed ()
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{
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reset_button.set_sensitive (insert->can_reset_all_parameters());
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}
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void
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PlugUIBase::reset_plugin_parameters ()
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{
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insert->reset_parameters_to_default ();
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}
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bool
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PlugUIBase::bypass_button_release (GdkEventButton*)
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{
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@ -125,6 +125,8 @@ class PlugUIBase : public virtual sigc::trackable, public PBD::ScopedConnectionL
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ArdourButton save_button;
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/** a button to delete the current preset (if it is a user one) */
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ArdourButton delete_button;
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/** a button to delete the reset the plugin params */
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ArdourButton reset_button;
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/** a button to bypass the plugin */
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ArdourButton bypass_button;
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/** a button to acquire keyboard focus */
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@ -160,12 +162,14 @@ class PlugUIBase : public virtual sigc::trackable, public PBD::ScopedConnectionL
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void add_plugin_setting ();
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void save_plugin_setting ();
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void delete_plugin_setting ();
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void reset_plugin_parameters ();
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bool focus_toggled(GdkEventButton*);
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bool bypass_button_release(GdkEventButton*);
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void toggle_description ();
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void toggle_plugin_analysis ();
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void processor_active_changed (boost::weak_ptr<ARDOUR::Processor> p);
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void plugin_going_away ();
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void automation_state_changed ();
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virtual void parameter_changed (uint32_t, float);
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void preset_added_or_removed ();
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void update_preset_modified ();
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