Add API to query backend realtime thread priority
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@ -106,6 +106,17 @@ class LIBARDOUR_API AudioEngine : public PortManager, public SessionHandlePtr
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bool in_process_thread ();
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bool in_process_thread ();
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uint32_t process_thread_count ();
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uint32_t process_thread_count ();
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/* internal backends
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* -20 : main thread
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* -21 : additional I/O threads e.g. MIDI
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* -22 : client/process threads
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*
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* search for
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* - pbd_realtime_pthread_create
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* - pbd_set_thread_priority
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*/
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virtual int client_real_time_priority () { return -22; }
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int backend_reset_requested();
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int backend_reset_requested();
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void request_backend_reset();
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void request_backend_reset();
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void request_device_list_update();
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void request_device_list_update();
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@ -926,6 +926,13 @@ JACKAudioBackend::process_thread_count ()
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return _jack_threads.size();
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return _jack_threads.size();
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}
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}
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int
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JACKAudioBackend::client_real_time_priority ()
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{
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GET_PRIVATE_JACK_POINTER_RET (_priv_jack, 0);
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return jack_client_real_time_priority (_priv_jack);
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}
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void*
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void*
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JACKAudioBackend::_start_process_thread (void* arg)
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JACKAudioBackend::_start_process_thread (void* arg)
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{
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{
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@ -110,6 +110,7 @@ class JACKAudioBackend : public AudioBackend {
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int join_process_threads ();
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int join_process_threads ();
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bool in_process_thread ();
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bool in_process_thread ();
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uint32_t process_thread_count ();
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uint32_t process_thread_count ();
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int client_real_time_priority ();
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void transport_start ();
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void transport_start ();
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void transport_stop ();
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void transport_stop ();
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