Tempo ramps - adding a new tempo doesn't involve a dialog.
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b6afce7173
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@ -223,32 +223,12 @@ Editor::mouse_add_new_tempo_event (framepos_t frame)
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}
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}
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TempoMap& map(_session->tempo_map());
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TempoMap& map(_session->tempo_map());
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TempoDialog tempo_dialog (map, frame, _("add"));
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//this causes compiz to display no border.
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//tempo_dialog.signal_realize().connect (sigc::bind (sigc::ptr_fun (set_decoration), &tempo_dialog, Gdk::WMDecoration (Gdk::DECOR_BORDER|Gdk::DECOR_RESIZEH)));
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switch (tempo_dialog.run()) {
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case RESPONSE_ACCEPT:
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break;
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default:
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return;
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}
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double bpm = 0;
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Timecode::BBT_Time requested;
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bpm = tempo_dialog.get_bpm ();
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double nt = tempo_dialog.get_note_type();
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bpm = max (0.01, bpm);
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tempo_dialog.get_bbt_time (requested);
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begin_reversible_command (_("add tempo mark"));
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begin_reversible_command (_("add tempo mark"));
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XMLNode &before = map.get_state();
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XMLNode &before = map.get_state();
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if (tempo_dialog.get_lock_style() == MusicTime) {
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/* add music-locked ramped (?) tempo using the bpm/note type at frame*/
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map.add_tempo (Tempo (bpm,nt), map.pulse_at_beat (map.bbt_to_beats (requested)), tempo_dialog.get_tempo_type());
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map.add_tempo (map.tempo_at (frame), map.pulse_at_frame (frame), TempoSection::Ramp);
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} else {
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map.add_tempo (Tempo (bpm,nt), frame, tempo_dialog.get_tempo_type());
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}
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XMLNode &after = map.get_state();
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XMLNode &after = map.get_state();
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_session->add_command(new MementoCommand<TempoMap>(map, &before, &after));
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_session->add_command(new MementoCommand<TempoMap>(map, &before, &after));
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commit_reversible_command ();
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commit_reversible_command ();
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@ -441,13 +441,16 @@ class LIBARDOUR_API TempoMap : public PBD::StatefulDestructible
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double pulse_at_beat (const double& beat) const;
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double pulse_at_beat (const double& beat) const;
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double beat_at_pulse (const double& pulse) const;
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double beat_at_pulse (const double& pulse) const;
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double pulse_at_frame (const framecnt_t& frame) const;
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framecnt_t frame_at_pulse (const double& pulse) const;
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PBD::Signal0<void> MetricPositionChanged;
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PBD::Signal0<void> MetricPositionChanged;
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private:
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private:
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double pulse_at_beat_locked (const Metrics& metrics, const double& beat) const;
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double pulse_at_beat_locked (const Metrics& metrics, const double& beat) const;
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double beat_at_pulse_locked (const Metrics& metrics, const double& pulse) const;
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double beat_at_pulse_locked (const Metrics& metrics, const double& pulse) const;
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double pulse_at_frame_locked (const Metrics& metrics, const framecnt_t& frame) const;
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double pulse_at_frame_locked (const Metrics& metrics, const framecnt_t& frame) const;
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framecnt_t frame_at_pulse_locked (const Metrics& metrics, const double& beat) const;
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framecnt_t frame_at_pulse_locked (const Metrics& metrics, const double& pulse) const;
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double beat_at_frame_locked (const Metrics& metrics, const framecnt_t& frame) const;
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double beat_at_frame_locked (const Metrics& metrics, const framecnt_t& frame) const;
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framecnt_t frame_at_beat_locked (const Metrics& metrics, const double& beat) const;
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framecnt_t frame_at_beat_locked (const Metrics& metrics, const double& beat) const;
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@ -1485,6 +1485,13 @@ TempoMap::pulse_at_frame_locked (const Metrics& metrics, const framecnt_t& frame
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return pulses_in_section + prev_t->pulse();
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return pulses_in_section + prev_t->pulse();
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}
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}
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double
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TempoMap::pulse_at_frame (const framecnt_t& frame) const
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{
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Glib::Threads::RWLock::ReaderLock lm (lock);
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return pulse_at_frame_locked (_metrics, frame);
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}
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framecnt_t
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framecnt_t
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TempoMap::frame_at_pulse_locked (const Metrics& metrics, const double& pulse) const
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TempoMap::frame_at_pulse_locked (const Metrics& metrics, const double& pulse) const
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{
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{
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@ -1515,6 +1522,13 @@ TempoMap::frame_at_pulse_locked (const Metrics& metrics, const double& pulse) co
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return ret;
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return ret;
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}
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}
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framecnt_t
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TempoMap::frame_at_pulse (const double& pulse) const
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{
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Glib::Threads::RWLock::ReaderLock lm (lock);
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return frame_at_pulse_locked (_metrics, pulse);
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}
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double
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double
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TempoMap::beat_at_frame_locked (const Metrics& metrics, const framecnt_t& frame) const
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TempoMap::beat_at_frame_locked (const Metrics& metrics, const framecnt_t& frame) const
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{
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{
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