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fix copy-drag of regions, i believe

git-svn-id: svn://localhost/ardour2/trunk@1524 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2007-02-27 13:49:44 +00:00
parent 2e4fc4c3f1
commit 9203cb8f66

View File

@ -2851,7 +2851,7 @@ Editor::region_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
set<boost::shared_ptr<Playlist> > affected_playlists;
pair<set<boost::shared_ptr<Playlist> >::iterator,bool> insert_result;
for (list<RegionView*>::const_iterator i = selection->regions.by_layer().begin(); i != selection->regions.by_layer().end(); ++i) {
RegionView* rv;
@ -2867,7 +2867,6 @@ Editor::region_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
latest_regionview = 0;
sigc::connection c = atv->view()->RegionViewAdded.connect (mem_fun(*this, &Editor::collect_new_region_view));
/* create a new region with the same name. */
@ -2885,8 +2884,9 @@ Editor::region_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
newregion->set_locked (false);
sigc::connection c = atv->view()->RegionViewAdded.connect (mem_fun(*this, &Editor::collect_new_region_view));
to_playlist->add_region (newregion, (nframes_t) (rv->region()->position() * atv->get_diskstream()->speed()));
c.disconnect ();
if (latest_regionview) {
@ -2894,12 +2894,10 @@ Editor::region_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
}
}
if (new_regionviews.empty()) {
return;
}
/* reset selection to new regionviews */
selection->set (new_regionviews);
@ -3185,149 +3183,165 @@ Editor::region_drag_motion_callback (ArdourCanvas::Item* item, GdkEvent* event)
MOTION
************************************************************/
pair<set<boost::shared_ptr<Playlist> >::iterator,bool> insert_result;
const list<RegionView*>& layered_regions = selection->regions.by_layer();
bool do_move;
for (list<RegionView*>::const_iterator i = layered_regions.begin(); i != layered_regions.end(); ++i) {
RegionView* rv = (*i);
double ix1, ix2, iy1, iy2;
int32_t temp_pointer_y_span = pointer_y_span;
/* get item BBox, which will be relative to parent. so we have
to query on a child, then convert to world coordinates using
the parent.
*/
rv->get_canvas_frame()->get_bounds (ix1, iy1, ix2, iy2);
rv->get_canvas_group()->i2w (ix1, iy1);
TimeAxisView* tvp2 = trackview_by_y_position (iy1);
AudioTimeAxisView* canvas_atv = dynamic_cast<AudioTimeAxisView*>(tvp2);
AudioTimeAxisView* temp_atv;
if ((pointer_y_span != 0) && !clamp_y_axis) {
y_delta = 0;
int32_t x = 0;
for (j = height_list.begin(); j!= height_list.end(); j++) {
if (x == canvas_atv->order) {
/* we found the track the region is on */
if (x != original_pointer_order) {
/*this isn't from the same track we're dragging from */
temp_pointer_y_span = canvas_pointer_y_span;
}
while (temp_pointer_y_span > 0) {
/* we're moving up canvas-wise,
so we need to find the next track height
*/
if (j != height_list.begin()) {
j--;
}
if (x != original_pointer_order) {
/* we're not from the dragged track, so ignore hidden tracks. */
if ((*j) == 0) {
temp_pointer_y_span++;
}
}
y_delta -= (*j);
temp_pointer_y_span--;
}
while (temp_pointer_y_span < 0) {
y_delta += (*j);
if (x != original_pointer_order) {
if ((*j) == 0) {
temp_pointer_y_span--;
}
}
if (j != height_list.end()) {
j++;
}
temp_pointer_y_span++;
}
/* find out where we'll be when we move and set height accordingly */
tvp2 = trackview_by_y_position (iy1 + y_delta);
temp_atv = dynamic_cast<AudioTimeAxisView*>(tvp2);
rv->set_height (temp_atv->height);
/* if you un-comment the following, the region colours will follow the track colours whilst dragging,
personally, i think this can confuse things, but never mind.
*/
//const GdkColor& col (temp_atv->view->get_region_color());
//rv->set_color (const_cast<GdkColor&>(col));
break;
}
x++;
}
}
/* prevent the regionview from being moved to before
the zero position on the canvas.
*/
/* clamp */
if (x_delta < 0) {
if (-x_delta > ix1) {
x_delta = -ix1;
}
} else if ((x_delta > 0) &&(rv->region()->last_frame() > max_frames - x_delta)) {
x_delta = max_frames - rv->region()->last_frame();
}
if (drag_info.first_move) {
/* hide any dependent views */
rv->get_time_axis_view().hide_dependent_views (*rv);
/* this is subtle. raising the regionview itself won't help,
because raise_to_top() just puts the item on the top of
its parent's stack. so, we need to put the trackview canvas_display group
on the top, since its parent is the whole canvas.
*/
rv->get_canvas_group()->raise_to_top();
rv->get_time_axis_view().canvas_display->raise_to_top();
cursor_group->raise_to_top();
/* freeze the playlists from notifying till
the motion is done.
*/
AudioTimeAxisView* atv = dynamic_cast<AudioTimeAxisView*> (&rv->get_time_axis_view());
if (atv && atv->is_audio_track()) {
boost::shared_ptr<AudioPlaylist> pl = boost::dynamic_pointer_cast<AudioPlaylist>(atv->get_diskstream()->playlist());
if (pl) {
/* only freeze and capture state once */
insert_result = motion_frozen_playlists.insert (pl);
if (insert_result.second) {
pl->freeze();
session->add_command(new MementoCommand<Playlist>(*pl, &pl->get_state(), 0));
}
}
}
rv->region()->set_opaque(false);
}
if (drag_info.brushing) {
mouse_brush_insert_region (rv, pending_region_position);
} else {
rv->move (x_delta, y_delta);
}
}
if (drag_info.first_move) {
cursor_group->raise_to_top();
if (drag_info.move_threshold_passed) {
do_move = true;
} else {
do_move = false;
}
} else {
do_move = true;
}
if (do_move) {
pair<set<boost::shared_ptr<Playlist> >::iterator,bool> insert_result;
const list<RegionView*>& layered_regions = selection->regions.by_layer();
for (list<RegionView*>::const_iterator i = layered_regions.begin(); i != layered_regions.end(); ++i) {
RegionView* rv = (*i);
double ix1, ix2, iy1, iy2;
int32_t temp_pointer_y_span = pointer_y_span;
/* get item BBox, which will be relative to parent. so we have
to query on a child, then convert to world coordinates using
the parent.
*/
rv->get_canvas_frame()->get_bounds (ix1, iy1, ix2, iy2);
rv->get_canvas_group()->i2w (ix1, iy1);
TimeAxisView* tvp2 = trackview_by_y_position (iy1);
AudioTimeAxisView* canvas_atv = dynamic_cast<AudioTimeAxisView*>(tvp2);
AudioTimeAxisView* temp_atv;
if ((pointer_y_span != 0) && !clamp_y_axis) {
y_delta = 0;
int32_t x = 0;
for (j = height_list.begin(); j!= height_list.end(); j++) {
if (x == canvas_atv->order) {
/* we found the track the region is on */
if (x != original_pointer_order) {
/*this isn't from the same track we're dragging from */
temp_pointer_y_span = canvas_pointer_y_span;
}
while (temp_pointer_y_span > 0) {
/* we're moving up canvas-wise,
so we need to find the next track height
*/
if (j != height_list.begin()) {
j--;
}
if (x != original_pointer_order) {
/* we're not from the dragged track, so ignore hidden tracks. */
if ((*j) == 0) {
temp_pointer_y_span++;
}
}
y_delta -= (*j);
temp_pointer_y_span--;
}
while (temp_pointer_y_span < 0) {
y_delta += (*j);
if (x != original_pointer_order) {
if ((*j) == 0) {
temp_pointer_y_span--;
}
}
if (j != height_list.end()) {
j++;
}
temp_pointer_y_span++;
}
/* find out where we'll be when we move and set height accordingly */
tvp2 = trackview_by_y_position (iy1 + y_delta);
temp_atv = dynamic_cast<AudioTimeAxisView*>(tvp2);
rv->set_height (temp_atv->height);
/* if you un-comment the following, the region colours will follow the track colours whilst dragging,
personally, i think this can confuse things, but never mind.
*/
//const GdkColor& col (temp_atv->view->get_region_color());
//rv->set_color (const_cast<GdkColor&>(col));
break;
}
x++;
}
}
/* prevent the regionview from being moved to before
the zero position on the canvas.
*/
/* clamp */
drag_info.first_move = false;
if (x_delta < 0) {
if (-x_delta > ix1) {
x_delta = -ix1;
}
} else if ((x_delta > 0) &&(rv->region()->last_frame() > max_frames - x_delta)) {
x_delta = max_frames - rv->region()->last_frame();
}
if (drag_info.first_move) {
/* hide any dependent views */
rv->get_time_axis_view().hide_dependent_views (*rv);
/* this is subtle. raising the regionview itself won't help,
because raise_to_top() just puts the item on the top of
its parent's stack. so, we need to put the trackview canvas_display group
on the top, since its parent is the whole canvas.
*/
rv->get_canvas_group()->raise_to_top();
rv->get_time_axis_view().canvas_display->raise_to_top();
cursor_group->raise_to_top();
/* freeze the playlists from notifying till
the motion is done.
*/
AudioTimeAxisView* atv = dynamic_cast<AudioTimeAxisView*> (&rv->get_time_axis_view());
if (atv && atv->is_audio_track()) {
boost::shared_ptr<AudioPlaylist> pl = boost::dynamic_pointer_cast<AudioPlaylist>(atv->get_diskstream()->playlist());
if (pl) {
/* only freeze and capture state once */
insert_result = motion_frozen_playlists.insert (pl);
if (insert_result.second) {
pl->freeze();
session->add_command(new MementoCommand<Playlist>(*pl, &pl->get_state(), 0));
}
}
}
rv->region()->set_opaque(false);
}
if (drag_info.brushing) {
mouse_brush_insert_region (rv, pending_region_position);
} else {
rv->move (x_delta, y_delta);
}
} /* foreach region */
} /* if do_move */
if (drag_info.first_move && drag_info.move_threshold_passed) {
cursor_group->raise_to_top();
drag_info.first_move = false;
}
if (x_delta != 0 && !drag_info.brushing) {
show_verbose_time_cursor (drag_info.last_frame_position, 10);
}
}
void