actually load new state after creating a session.
This commit is contained in:
parent
1740bbb966
commit
914ba475de
@ -276,6 +276,10 @@ Session::Session (AudioEngine &eng,
|
||||
throw failed_constructor ();
|
||||
}
|
||||
|
||||
if (load_state (_current_snapshot_name)) {
|
||||
throw failed_constructor ();
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if (load_state (_current_snapshot_name)) {
|
||||
|
Loading…
Reference in New Issue
Block a user