Fix some messed up code (spacey tabs).
(There is faar more of this... FIX YOUR EDITORS!) git-svn-id: svn://localhost/ardour2/branches/3.0@8086 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -749,7 +749,8 @@ ARDOUR_UI::check_memory_locking ()
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if (ram == 0 || ((double) limits.rlim_cur / ram) < 0.75) {
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MessageDialog msg (string_compose (_("WARNING: Your system has a limit for maximum amount of locked memory. "
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MessageDialog msg (
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string_compose (_("WARNING: Your system has a limit for maximum amount of locked memory. "
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"This might cause %1 to run out of memory before your system "
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"runs out of memory. \n\n"
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"You can view the memory limit with 'ulimit -l', "
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@ -61,8 +61,8 @@ ARDOUR_UI::toggle_external_sync()
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if (_session) {
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if (_session->config.get_video_pullup() != 0.0f) {
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if (_session->config.get_sync_source() == JACK) {
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MessageDialog msg (_(
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"It is not possible to use JACK as the the sync source\n\
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MessageDialog msg (
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_("It is not possible to use JACK as the the sync source\n\
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when the pull up/down setting is non-zero."));
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msg.run ();
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return;
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@ -428,7 +428,6 @@ ARDOUR_UI::parameter_changed (std::string p)
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} else if (p == "secondary-clock-delta-edit-cursor") {
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secondary_clock.set_is_duration (Config->get_secondary_clock_delta_edit_cursor());
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}
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}
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void
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@ -790,7 +790,6 @@ Editor::add_sources (vector<string> paths, SourceList& sources, framepos_t& pos,
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framepos_t rlen = 0;
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for (vector<boost::shared_ptr<Region> >::iterator r = regions.begin(); r != regions.end(); ++r, ++n) {
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boost::shared_ptr<AudioRegion> ar = boost::dynamic_pointer_cast<AudioRegion> (*r);
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if (use_timestamp && ar) {
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@ -220,7 +220,6 @@ Editor::set_current_trimmable (boost::shared_ptr<Trimmable> t)
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_trimmable = t;
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set_canvas_cursor ();
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}
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}
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void
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@ -54,7 +54,6 @@ EditorRouteGroups::EditorRouteGroups (Editor* e)
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: EditorComponent (e)
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, _all_group_active_button (_("No Selection = All Tracks"))
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, _in_row_change (false)
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{
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_model = ListStore::create (_columns);
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_display.set_model (_model);
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@ -533,6 +532,5 @@ EditorRouteGroups::all_group_changed (const PropertyChange&)
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} else {
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_all_group_active_button.set_active (false);
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}
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}
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