fix bad transition problem in transportFSM when slowing to a stop that is then reversed
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66bc15f8c5
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8b1df3e083
@ -168,7 +168,7 @@ struct TransportFSM
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void start_locate_while_stopped (Event const &) const;
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void interrupt_locate (Event const &) const;
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void start_declick_for_locate (Event const &);
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void set_speed (Event const &);
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bool set_speed (Event const &);
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/* guards */
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@ -216,7 +216,7 @@ struct TransportFSM
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void set_roll_after (bool) const;
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bool compute_should_roll (LocateTransportDisposition) const;
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int compute_transport_speed () const;
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void maybe_reset_speed ();
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bool maybe_reset_speed ();
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};
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} /* end namespace ARDOUR */
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@ -427,9 +427,10 @@ TransportFSM::process_event (Event& ev, bool already_deferred, bool& deferred)
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start_locate_after_declick ();
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break;
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case DeclickToStop:
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maybe_reset_speed ();
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transition (Stopped);
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/* transport already stopped */
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if (!maybe_reset_speed ()) {
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transition (Stopped);
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/* transport already stopped */
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}
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break;
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default:
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bad_transition (ev); return false;
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@ -497,13 +498,15 @@ TransportFSM::stop_playback (Event const & s)
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api->stop_transport (s.abort_capture, s.clear_state);
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}
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void
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bool
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TransportFSM::maybe_reset_speed ()
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{
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bool state_changed = false;
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if (Config->get_reset_default_speed_on_stop()) {
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if (most_recently_requested_speed != 1.0) {
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set_speed (Event (1.0, false));
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state_changed = set_speed (Event (1.0, false));
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}
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} else {
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@ -516,9 +519,11 @@ TransportFSM::maybe_reset_speed ()
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*/
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if (most_recently_requested_speed != _default_speed) {
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set_speed (Event (_default_speed, false));
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state_changed = set_speed (Event (_default_speed, false));
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}
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}
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return state_changed;
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}
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void
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@ -753,7 +758,7 @@ TransportFSM::compute_transport_speed () const
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return 1;
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}
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void
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bool
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TransportFSM::set_speed (Event const & ev)
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{
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assert (ev.speed != 0.0);
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@ -818,7 +823,11 @@ TransportFSM::set_speed (Event const & ev)
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transition (WaitingForLocate);
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start_locate_while_stopped (lev);
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}
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return true;
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}
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return false;
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}
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bool
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