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remove artificial, accidental and utterly unintended limit of the numbering of scene changes

This commit is contained in:
Paul Davis 2015-05-13 01:47:44 -04:00
parent 706eb6dacd
commit 8367b7cab3

View File

@ -824,8 +824,12 @@ Locations::next_available_name(string& result,string base)
const string& temp ((*i)->name()); const string& temp ((*i)->name());
if (!temp.find (base,0)) { if (!temp.find (base,0)) {
/* grab what comes after the "base" as if it was
if ((suffix = atoi (temp.substr(l,3))) != 0) { a number, and assuming that works OK,
store it in "taken" so that we know it
has been used.
*/
if ((suffix = atoi (temp.substr(l))) != 0) {
taken.insert (make_pair (suffix,true)); taken.insert (make_pair (suffix,true));
} }
} }