notify IO about port disconnection due to port removal
[Jack] Ports can be deleted without being disconnected first. the IO Object does not catch that condition.
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@ -169,8 +169,10 @@ private:
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*/
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std::set<std::string> _connections;
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void drop ();
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PBD::ScopedConnection drop_connection;
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void port_connected_or_disconnected (boost::weak_ptr<Port>, boost::weak_ptr<Port>, bool);
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void drop ();
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PBD::ScopedConnection drop_connection;
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PBD::ScopedConnection engine_connection;
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};
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}
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@ -75,6 +75,8 @@ Port::Port (std::string const & n, DataType t, PortFlags f)
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}
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PortDrop.connect_same_thread (drop_connection, boost::bind (&Port::drop, this));
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port_manager->PortConnectedOrDisconnected.connect_same_thread (engine_connection,
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boost::bind (&Port::port_connected_or_disconnected, this, _1, _3, _5));
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}
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/** Port destructor */
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@ -126,6 +128,26 @@ Port::drop ()
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}
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}
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void
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Port::port_connected_or_disconnected (boost::weak_ptr<Port> w0, boost::weak_ptr<Port> w1, bool con)
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{
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if (con) {
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/* we're only interested in disconnect */
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return;
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}
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boost::shared_ptr<Port> p0 = w0.lock ();
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boost::shared_ptr<Port> p1 = w1.lock ();
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/* a cheaper, less hacky way to do boost::shared_from_this() ... */
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boost::shared_ptr<Port> pself = AudioEngine::instance()->get_port_by_name (name());
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if (p0 == pself) {
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PostDisconnect (p0, p1); // emit signal
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}
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if (p1 == pself) {
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PostDisconnect (p1, p0); // emit signal
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}
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}
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/** @return true if this port is connected to anything */
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bool
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Port::connected () const
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@ -238,8 +260,7 @@ Port::disconnect (std::string const & other)
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_connections.erase (other);
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}
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/* a cheaper, less hacky way to do boost::shared_from_this() ...
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*/
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/* a cheaper, less hacky way to do boost::shared_from_this() ... */
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boost::shared_ptr<Port> pself = AudioEngine::instance()->get_port_by_name (name());
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boost::shared_ptr<Port> pother = AudioEngine::instance()->get_port_by_name (other);
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@ -478,6 +499,8 @@ Port::reestablish ()
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reset ();
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port_manager->PortConnectedOrDisconnected.connect_same_thread (engine_connection,
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boost::bind (&Port::port_connected_or_disconnected, this, _1, _3, _5));
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return 0;
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}
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