add i/o map support for Audio Unit
untested - not even compile-tested.
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@ -202,6 +202,7 @@ class LIBARDOUR_API AUPlugin : public ARDOUR::Plugin
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framecnt_t input_offset;
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framecnt_t input_offset;
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framecnt_t cb_offset;
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framecnt_t cb_offset;
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BufferSet* input_buffers;
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BufferSet* input_buffers;
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ChanMapping * input_map;
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framecnt_t frames_processed;
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framecnt_t frames_processed;
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uint32_t audio_input_cnt;
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uint32_t audio_input_cnt;
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@ -436,6 +436,7 @@ AUPlugin::AUPlugin (AudioEngine& engine, Session& session, boost::shared_ptr<CAC
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, input_maxbuf (0)
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, input_maxbuf (0)
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, input_offset (0)
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, input_offset (0)
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, input_buffers (0)
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, input_buffers (0)
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, input_map (0)
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, frames_processed (0)
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, frames_processed (0)
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, audio_input_cnt (0)
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, audio_input_cnt (0)
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, _parameter_listener (0)
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, _parameter_listener (0)
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@ -468,6 +469,7 @@ AUPlugin::AUPlugin (const AUPlugin& other)
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, input_maxbuf (0)
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, input_maxbuf (0)
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, input_offset (0)
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, input_offset (0)
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, input_buffers (0)
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, input_buffers (0)
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, input_map (0)
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, frames_processed (0)
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, frames_processed (0)
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, _parameter_listener (0)
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, _parameter_listener (0)
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, _parameter_listener_arg (0)
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, _parameter_listener_arg (0)
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@ -1455,16 +1457,20 @@ AUPlugin::render_callback(AudioUnitRenderActionFlags*,
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}
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}
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uint32_t limit = min ((uint32_t) ioData->mNumberBuffers, input_maxbuf);
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uint32_t limit = min ((uint32_t) ioData->mNumberBuffers, input_maxbuf);
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ChanCount bufs_count (DataType::AUDIO, 1);
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BufferSet& silent_bufs = _session.get_silent_buffers(bufs_count);
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for (uint32_t i = 0; i < limit; ++i) {
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for (uint32_t i = 0; i < limit; ++i) {
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ioData->mBuffers[i].mNumberChannels = 1;
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ioData->mBuffers[i].mNumberChannels = 1;
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ioData->mBuffers[i].mDataByteSize = sizeof (Sample) * inNumberFrames;
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ioData->mBuffers[i].mDataByteSize = sizeof (Sample) * inNumberFrames;
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/* we don't use the channel mapping because audiounits are
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bool valid = false;
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* never replicated. one plugin instance uses all channels/buffers
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uint32_t idx = in_map->get (DataType::AUDIO, i, &valid);
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* passed to PluginInsert::connect_and_run()
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if (valid) {
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*/
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ioData->mBuffers[i].mData = input_buffers->get_audio (idx).data (cb_offset + input_offset);
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} else {
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ioData->mBuffers[i].mData = input_buffers->get_audio (i).data (cb_offset + input_offset);
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ioData->mBuffers[i].mData = silent_bufs.get_audio(0).data (cb_offset + input_offset);
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}
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}
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}
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cb_offset += inNumberFrames;
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cb_offset += inNumberFrames;
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@ -1497,11 +1503,16 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
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assert (bufs.available() >= ChanCount (DataType::AUDIO, output_channels));
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assert (bufs.available() >= ChanCount (DataType::AUDIO, output_channels));
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input_buffers = &bufs;
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input_buffers = &bufs;
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input_map = &in_map;
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input_maxbuf = bufs.count().n_audio(); // number of input audio buffers
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input_maxbuf = bufs.count().n_audio(); // number of input audio buffers
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input_offset = offset;
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input_offset = offset;
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cb_offset = 0;
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cb_offset = 0;
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buffers->mNumberBuffers = output_channels;
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buffers->mNumberBuffers = output_channels;
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bool inplace = in_map == out_map;
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ChanCount bufs_count (DataType::AUDIO, 1);
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BufferSet& scratch_bufs = _session.get_scratch_buffers(bufs_count);
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for (int32_t i = 0; i < output_channels; ++i) {
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for (int32_t i = 0; i < output_channels; ++i) {
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buffers->mBuffers[i].mNumberChannels = 1;
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buffers->mBuffers[i].mNumberChannels = 1;
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@ -1513,7 +1524,17 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
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* a non-null values tells the plugin to render into the buffer pointed
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* a non-null values tells the plugin to render into the buffer pointed
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* at by the value.
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* at by the value.
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*/
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*/
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if (inplace) {
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buffers->mBuffers[i].mData = 0;
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buffers->mBuffers[i].mData = 0;
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} else {
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bool valid = false;
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uint32_t idx = out_map.get (DataType::AUDIO, i, &valid);
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if (valid) {
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buffers->mBuffers[i].mData = bufs.et_audio (idx).data (offset);
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} else {
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buffers->mBuffers[i].mData = scratch_bufs.get_audio(0).data(offset);
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}
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}
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}
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}
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if (_has_midi_input) {
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if (_has_midi_input) {
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@ -1560,8 +1581,12 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
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int32_t limit = min ((int32_t) buffers->mNumberBuffers, output_channels);
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int32_t limit = min ((int32_t) buffers->mNumberBuffers, output_channels);
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int32_t i;
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int32_t i;
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for (i = 0; i < limit; ++i) {
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for (i = 0; i < limit && inplace; ++i) {
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Sample* expected_buffer_address= bufs.get_audio (i).data (offset);
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// we know in_map == out_map
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bool valid = false;
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uint32_t idx = out_map.get (DataType::AUDIO, i, &valid);
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if (!valid) continue;
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Sample* expected_buffer_address = bufs.get_audio (idx).data (offset);
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if (expected_buffer_address != buffers->mBuffers[i].mData) {
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if (expected_buffer_address != buffers->mBuffers[i].mData) {
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/* plugin provided its own buffer for output so copy it back to where we want it
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/* plugin provided its own buffer for output so copy it back to where we want it
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*/
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*/
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@ -1574,7 +1599,10 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
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*/
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*/
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for (;i < output_channels; ++i) {
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for (;i < output_channels; ++i) {
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memset (bufs.get_audio (i).data (offset), 0, nframes * sizeof (Sample));
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bool valid = false;
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uint32_t idx = out_map.get (DataType::AUDIO, i, &valid);
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if (!valid) continue;
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memset (bufs.get_audio (idx).data (offset), 0, nframes * sizeof (Sample));
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}
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}
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return 0;
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return 0;
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