Fix ff->stop->play not at speed 1.0 on Mackie Control and some key bindings.
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@ -378,7 +378,7 @@ class LIBARDOUR_API Session : public PBD::StatefulDestructible, public PBD::Scop
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void goto_start ();
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void use_rf_shuttle_speed ();
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void allow_auto_play (bool yn);
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void request_transport_speed (double speed, bool as_default = false);
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void request_transport_speed (double speed, bool as_default = true);
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void request_transport_speed_nonzero (double, bool as_default = false);
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void request_overwrite_buffer (Track *);
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void adjust_playback_buffering();
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@ -109,7 +109,7 @@ void
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Session::request_transport_speed (double speed, bool as_default)
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{
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SessionEvent* ev = new SessionEvent (SessionEvent::SetTransportSpeed, SessionEvent::Add, SessionEvent::Immediate, 0, speed);
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ev->third_yes_or_no = true; // as_default
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ev->third_yes_or_no = as_default; // as_default
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DEBUG_TRACE (DEBUG::Transport, string_compose ("Request transport speed = %1 as default = %2\n", speed, as_default));
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queue_event (ev);
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}
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@ -1342,7 +1342,9 @@ Session::set_transport_speed (double speed, framepos_t destination_frame, bool a
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}
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} else if (transport_stopped() && speed == 1.0) {
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if (as_default) {
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_default_transport_speed = speed;
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}
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/* we are stopped and we want to start rolling at speed 1 */
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if (Config->get_loop_is_mode() && play_loop) {
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