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Single instance AUs only, use variable i/o

This commit is contained in:
Robin Gareus 2016-04-22 19:35:38 +02:00
parent 73aab79d59
commit 7e8fda8431
3 changed files with 30 additions and 17 deletions

View File

@ -213,7 +213,7 @@ class LIBARDOUR_API AUPlugin : public ARDOUR::Plugin
ParameterMap parameter_map; ParameterMap parameter_map;
uint32_t input_maxbuf; uint32_t input_maxbuf;
framecnt_t input_offset; framecnt_t input_offset;
framecnt_t cb_offset; framecnt_t *cb_offsets;
BufferSet* input_buffers; BufferSet* input_buffers;
ChanMapping * input_map; ChanMapping * input_map;
framecnt_t frames_processed; framecnt_t frames_processed;

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@ -441,6 +441,7 @@ AUPlugin::AUPlugin (AudioEngine& engine, Session& session, boost::shared_ptr<CAC
, bus_outputs (0) , bus_outputs (0)
, input_maxbuf (0) , input_maxbuf (0)
, input_offset (0) , input_offset (0)
, cb_offsets (0)
, input_buffers (0) , input_buffers (0)
, input_map (0) , input_map (0)
, frames_processed (0) , frames_processed (0)
@ -508,6 +509,7 @@ AUPlugin::~AUPlugin ()
free (buffers); free (buffers);
free (bus_inputs); free (bus_inputs);
free (bus_outputs); free (bus_outputs);
free (cb_offsets);
} }
void void
@ -598,6 +600,7 @@ AUPlugin::init ()
DEBUG_TRACE (DEBUG::AudioUnits, "count output elements\n"); DEBUG_TRACE (DEBUG::AudioUnits, "count output elements\n");
unit->GetElementCount (kAudioUnitScope_Output, output_elements); unit->GetElementCount (kAudioUnitScope_Output, output_elements);
cb_offsets = (framecnt_t*) calloc (input_elements, sizeof(uint32_t));
bus_inputs = (uint32_t*) calloc (input_elements, sizeof(uint32_t)); bus_inputs = (uint32_t*) calloc (input_elements, sizeof(uint32_t));
bus_outputs = (uint32_t*) calloc (output_elements, sizeof(uint32_t)); bus_outputs = (uint32_t*) calloc (output_elements, sizeof(uint32_t));
@ -1200,8 +1203,8 @@ AUPlugin::configure_io (ChanCount in, ChanCount out)
output_channels = used_out; output_channels = used_out;
/* reset plugin info to show currently configured state */ /* reset plugin info to show currently configured state */
_info->n_inputs = in; _info->n_inputs = ChanCount (DataType::AUDIO, used_in) + ChanCount (DataType::MIDI, _has_midi_input ? 1 : 0);
_info->n_outputs = out; _info->n_outputs = ChanCount (DataType::AUDIO, used_out);
if (was_initialized) { if (was_initialized) {
activate (); activate ();
@ -1543,8 +1546,6 @@ AUPlugin::render_callback(AudioUnitRenderActionFlags*,
AudioBufferList* ioData) AudioBufferList* ioData)
{ {
/* not much to do with audio - the data is already in the buffers given to us in connect_and_run() */ /* not much to do with audio - the data is already in the buffers given to us in connect_and_run() */
cerr << string_compose ("%1: render callback, frames %2 bus %3 bufs %4\n",
name(), inNumberFrames, bus, ioData->mNumberBuffers);
// DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("%1: render callback, frames %2 bus %3 bufs %4\n", // DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("%1: render callback, frames %2 bus %3 bufs %4\n",
// name(), inNumberFrames, bus, ioData->mNumberBuffers)); // name(), inNumberFrames, bus, ioData->mNumberBuffers));
@ -1575,14 +1576,12 @@ AUPlugin::render_callback(AudioUnitRenderActionFlags*,
bool valid = false; bool valid = false;
uint32_t idx = input_map->get (DataType::AUDIO, i + busoff, &valid); uint32_t idx = input_map->get (DataType::AUDIO, i + busoff, &valid);
if (valid) { if (valid) {
ioData->mBuffers[i].mData = input_buffers->get_audio (idx).data (cb_offset + input_offset); ioData->mBuffers[i].mData = input_buffers->get_audio (idx).data (cb_offsets[bus] + input_offset);
} else { } else {
ioData->mBuffers[i].mData = silent_bufs.get_audio(0).data (cb_offset + input_offset); ioData->mBuffers[i].mData = silent_bufs.get_audio(0).data (cb_offsets[bus] + input_offset);
} }
} }
#if 0 // TODO per bus cb_offsets[bus] += inNumberFrames;
cb_offset += inNumberFrames;
#endif
return noErr; return noErr;
} }
@ -1601,7 +1600,7 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
} }
/* test if we can run in-place; only compare audio buffers */ /* test if we can run in-place; only compare audio buffers */
bool inplace = true; // configured_output_busses == 1; bool inplace = true; // TODO check plugin-insert in-place ?
ChanMapping::Mappings inmap (in_map.mappings ()); ChanMapping::Mappings inmap (in_map.mappings ());
ChanMapping::Mappings outmap (out_map.mappings ()); ChanMapping::Mappings outmap (out_map.mappings ());
assert (outmap[DataType::AUDIO].size () > 0); assert (outmap[DataType::AUDIO].size () > 0);
@ -1623,7 +1622,9 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
input_map = &in_map; input_map = &in_map;
input_maxbuf = bufs.count().n_audio(); // number of input audio buffers input_maxbuf = bufs.count().n_audio(); // number of input audio buffers
input_offset = offset; input_offset = offset;
cb_offset = 0; for (size_t i = 0; i < input_elements; ++i) {
cb_offsets[i] = 0;
}
ChanCount bufs_count (DataType::AUDIO, 1); ChanCount bufs_count (DataType::AUDIO, 1);
BufferSet& scratch_bufs = _session.get_scratch_buffers(bufs_count); BufferSet& scratch_bufs = _session.get_scratch_buffers(bufs_count);
@ -1645,6 +1646,9 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
} }
} }
assert (input_maxbuf < 512);
std::bitset<512> used_outputs;
bool ok = true; bool ok = true;
uint32_t busoff = 0; uint32_t busoff = 0;
uint32_t remain = output_channels; uint32_t remain = output_channels;
@ -1694,6 +1698,7 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
bool valid = false; bool valid = false;
uint32_t idx = out_map.get (DataType::AUDIO, i + busoff, &valid); uint32_t idx = out_map.get (DataType::AUDIO, i + busoff, &valid);
if (!valid) continue; if (!valid) continue;
used_outputs.set (i + busoff);
Sample* expected_buffer_address = bufs.get_audio (idx).data (offset); Sample* expected_buffer_address = bufs.get_audio (idx).data (offset);
if (expected_buffer_address != buffers->mBuffers[i].mData) { if (expected_buffer_address != buffers->mBuffers[i].mData) {
/* plugin provided its own buffer for output so copy it back to where we want it */ /* plugin provided its own buffer for output so copy it back to where we want it */
@ -1709,17 +1714,20 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
remain -= cnt; remain -= cnt;
busoff += bus_outputs[bus]; busoff += bus_outputs[bus];
} }
#if 0
/* now silence any buffers that were passed in but the that the plugin /* now silence any buffers that were passed in but the that the plugin
* did not fill/touch/use. * did not fill/touch/use.
*
* TODO: optimize, when plugin-insert is processing in-place
* unconnected buffers are (also) cleared there.
*/ */
for (;i < output_channels; ++i) { for (uint32_t i = 0; i < input_maxbuf; ++i) {
if (used_outputs.test (i)) { continue; }
bool valid = false; bool valid = false;
uint32_t idx = out_map.get (DataType::AUDIO, i, &valid); uint32_t idx = out_map.get (DataType::AUDIO, i, &valid);
if (!valid) continue; if (!valid) continue;
memset (bufs.get_audio (idx).data (offset), 0, nframes * sizeof (Sample)); memset (bufs.get_audio (idx).data (offset), 0, nframes * sizeof (Sample));
} }
#endif
input_maxbuf = 0; input_maxbuf = 0;

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@ -106,9 +106,14 @@ PluginInsert::set_count (uint32_t num)
{ {
bool require_state = !_plugins.empty(); bool require_state = !_plugins.empty();
if (require_state && num > 1 && plugin (0)->get_info ()->type == ARDOUR::AudioUnit) {
// we don't allow to replicate AUs
return false;
}
/* this is a bad idea.... we shouldn't do this while active. /* this is a bad idea.... we shouldn't do this while active.
only a route holding their redirect_lock should be calling this * only a route holding their redirect_lock should be calling this
*/ */
if (num == 0) { if (num == 0) {
return false; return false;