Single instance AUs only, use variable i/o
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@ -213,7 +213,7 @@ class LIBARDOUR_API AUPlugin : public ARDOUR::Plugin
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ParameterMap parameter_map;
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uint32_t input_maxbuf;
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framecnt_t input_offset;
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framecnt_t cb_offset;
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framecnt_t *cb_offsets;
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BufferSet* input_buffers;
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ChanMapping * input_map;
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framecnt_t frames_processed;
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@ -441,6 +441,7 @@ AUPlugin::AUPlugin (AudioEngine& engine, Session& session, boost::shared_ptr<CAC
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, bus_outputs (0)
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, input_maxbuf (0)
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, input_offset (0)
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, cb_offsets (0)
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, input_buffers (0)
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, input_map (0)
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, frames_processed (0)
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@ -508,6 +509,7 @@ AUPlugin::~AUPlugin ()
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free (buffers);
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free (bus_inputs);
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free (bus_outputs);
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free (cb_offsets);
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}
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void
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@ -598,6 +600,7 @@ AUPlugin::init ()
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DEBUG_TRACE (DEBUG::AudioUnits, "count output elements\n");
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unit->GetElementCount (kAudioUnitScope_Output, output_elements);
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cb_offsets = (framecnt_t*) calloc (input_elements, sizeof(uint32_t));
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bus_inputs = (uint32_t*) calloc (input_elements, sizeof(uint32_t));
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bus_outputs = (uint32_t*) calloc (output_elements, sizeof(uint32_t));
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@ -1200,8 +1203,8 @@ AUPlugin::configure_io (ChanCount in, ChanCount out)
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output_channels = used_out;
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/* reset plugin info to show currently configured state */
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_info->n_inputs = in;
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_info->n_outputs = out;
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_info->n_inputs = ChanCount (DataType::AUDIO, used_in) + ChanCount (DataType::MIDI, _has_midi_input ? 1 : 0);
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_info->n_outputs = ChanCount (DataType::AUDIO, used_out);
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if (was_initialized) {
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activate ();
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@ -1543,8 +1546,6 @@ AUPlugin::render_callback(AudioUnitRenderActionFlags*,
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AudioBufferList* ioData)
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{
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/* not much to do with audio - the data is already in the buffers given to us in connect_and_run() */
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cerr << string_compose ("%1: render callback, frames %2 bus %3 bufs %4\n",
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name(), inNumberFrames, bus, ioData->mNumberBuffers);
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// DEBUG_TRACE (DEBUG::AudioUnits, string_compose ("%1: render callback, frames %2 bus %3 bufs %4\n",
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// name(), inNumberFrames, bus, ioData->mNumberBuffers));
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@ -1575,14 +1576,12 @@ AUPlugin::render_callback(AudioUnitRenderActionFlags*,
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bool valid = false;
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uint32_t idx = input_map->get (DataType::AUDIO, i + busoff, &valid);
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if (valid) {
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ioData->mBuffers[i].mData = input_buffers->get_audio (idx).data (cb_offset + input_offset);
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ioData->mBuffers[i].mData = input_buffers->get_audio (idx).data (cb_offsets[bus] + input_offset);
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} else {
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ioData->mBuffers[i].mData = silent_bufs.get_audio(0).data (cb_offset + input_offset);
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ioData->mBuffers[i].mData = silent_bufs.get_audio(0).data (cb_offsets[bus] + input_offset);
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}
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}
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#if 0 // TODO per bus
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cb_offset += inNumberFrames;
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#endif
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cb_offsets[bus] += inNumberFrames;
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return noErr;
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}
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@ -1601,7 +1600,7 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
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}
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/* test if we can run in-place; only compare audio buffers */
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bool inplace = true; // configured_output_busses == 1;
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bool inplace = true; // TODO check plugin-insert in-place ?
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ChanMapping::Mappings inmap (in_map.mappings ());
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ChanMapping::Mappings outmap (out_map.mappings ());
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assert (outmap[DataType::AUDIO].size () > 0);
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@ -1623,7 +1622,9 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
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input_map = &in_map;
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input_maxbuf = bufs.count().n_audio(); // number of input audio buffers
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input_offset = offset;
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cb_offset = 0;
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for (size_t i = 0; i < input_elements; ++i) {
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cb_offsets[i] = 0;
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}
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ChanCount bufs_count (DataType::AUDIO, 1);
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BufferSet& scratch_bufs = _session.get_scratch_buffers(bufs_count);
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@ -1645,6 +1646,9 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
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}
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}
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assert (input_maxbuf < 512);
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std::bitset<512> used_outputs;
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bool ok = true;
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uint32_t busoff = 0;
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uint32_t remain = output_channels;
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@ -1694,6 +1698,7 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
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bool valid = false;
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uint32_t idx = out_map.get (DataType::AUDIO, i + busoff, &valid);
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if (!valid) continue;
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used_outputs.set (i + busoff);
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Sample* expected_buffer_address = bufs.get_audio (idx).data (offset);
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if (expected_buffer_address != buffers->mBuffers[i].mData) {
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/* plugin provided its own buffer for output so copy it back to where we want it */
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@ -1709,17 +1714,20 @@ AUPlugin::connect_and_run (BufferSet& bufs, ChanMapping in_map, ChanMapping out_
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remain -= cnt;
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busoff += bus_outputs[bus];
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}
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#if 0
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/* now silence any buffers that were passed in but the that the plugin
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* did not fill/touch/use.
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*
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* TODO: optimize, when plugin-insert is processing in-place
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* unconnected buffers are (also) cleared there.
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*/
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for (;i < output_channels; ++i) {
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for (uint32_t i = 0; i < input_maxbuf; ++i) {
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if (used_outputs.test (i)) { continue; }
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bool valid = false;
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uint32_t idx = out_map.get (DataType::AUDIO, i, &valid);
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if (!valid) continue;
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memset (bufs.get_audio (idx).data (offset), 0, nframes * sizeof (Sample));
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}
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#endif
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input_maxbuf = 0;
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@ -106,9 +106,14 @@ PluginInsert::set_count (uint32_t num)
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{
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bool require_state = !_plugins.empty();
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if (require_state && num > 1 && plugin (0)->get_info ()->type == ARDOUR::AudioUnit) {
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// we don't allow to replicate AUs
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return false;
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}
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/* this is a bad idea.... we shouldn't do this while active.
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only a route holding their redirect_lock should be calling this
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*/
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* only a route holding their redirect_lock should be calling this
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*/
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if (num == 0) {
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return false;
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