two new action scripts (no icons yet)
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22
scripts/bypass_all_plugins.lua
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22
scripts/bypass_all_plugins.lua
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ardour {
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["type"] = "EditorAction",
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name = "Bypass Plugins",
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license = "MIT",
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author = "Ardour Team",
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description = [[Bypass Plugins on selected tracks]]
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}
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function factory () return function ()
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local sel = Editor:get_selection ()
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for r in sel.tracks:routelist ():iter () do
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local i = 0;
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while 1 do -- iterate over all plugins/processors
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local proc = r:nth_plugin (i)
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if proc:isnil () then
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break
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end
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proc:to_insert():deactivate()
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i = i + 1
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end
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end
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end end
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21
scripts/mute_all_tracks.lua
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scripts/mute_all_tracks.lua
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ardour {
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["type"] = "EditorAction",
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name = "Mute All Tracks",
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license = "MIT",
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author = "Ardour Team",
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description = [[Mute All Tracks in the Session]]
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}
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function factory () return function ()
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local ctrls = ARDOUR.ControlListPtr () -- create a list of controls to change
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for r in Session:get_tracks ():iter () do -- iterate over all tracks in the session
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ctrls:push_back (r:mute_control()) -- add the track's mute-control to the list of of controls to be changed
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end
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-- of more than one control is to be changed..
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if ctrls:size() > 0 then
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-- do it (queue change in realtime-context) set to "1" ; here 'muted'
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Session:set_controls (ctrls, 1, PBD.GroupControlDisposition.NoGroup)
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end
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end end
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