Refactor port change handling part of PA Backend process function into new method
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684701427e
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7b23f80b03
@ -1601,35 +1601,7 @@ PortAudioBackend::main_blocking_process_thread ()
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Glib::usleep (100); // don't hog cpu
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}
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bool connections_changed = false;
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bool ports_changed = false;
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if (!pthread_mutex_trylock (&_port_callback_mutex)) {
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if (_port_change_flag) {
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ports_changed = true;
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_port_change_flag = false;
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}
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if (!_port_connection_queue.empty ()) {
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connections_changed = true;
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}
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while (!_port_connection_queue.empty ()) {
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PortConnectData *c = _port_connection_queue.back ();
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manager.connect_callback (c->a, c->b, c->c);
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_port_connection_queue.pop_back ();
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delete c;
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}
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pthread_mutex_unlock (&_port_callback_mutex);
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}
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if (ports_changed) {
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manager.registration_callback();
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}
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if (connections_changed) {
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manager.graph_order_callback();
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}
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if (connections_changed || ports_changed) {
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engine.latency_callback(false);
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engine.latency_callback(true);
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}
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process_port_connection_changes();
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}
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_pcmio->close_stream();
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_active = false;
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@ -1644,6 +1616,38 @@ PortAudioBackend::main_blocking_process_thread ()
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return 0;
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}
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void
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PortAudioBackend::process_port_connection_changes ()
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{
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bool connections_changed = false;
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bool ports_changed = false;
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if (!pthread_mutex_trylock (&_port_callback_mutex)) {
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if (_port_change_flag) {
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ports_changed = true;
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_port_change_flag = false;
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}
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if (!_port_connection_queue.empty ()) {
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connections_changed = true;
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}
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while (!_port_connection_queue.empty ()) {
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PortConnectData *c = _port_connection_queue.back ();
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manager.connect_callback (c->a, c->b, c->c);
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_port_connection_queue.pop_back ();
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delete c;
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}
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pthread_mutex_unlock (&_port_callback_mutex);
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}
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if (ports_changed) {
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manager.registration_callback();
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}
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if (connections_changed) {
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manager.graph_order_callback();
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}
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if (connections_changed || ports_changed) {
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engine.latency_callback(false);
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engine.latency_callback(true);
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}
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}
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/******************************************************************************/
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@ -323,6 +323,8 @@ class PortAudioBackend : public AudioBackend {
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bool start_blocking_process_thread ();
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bool stop_blocking_process_thread ();
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void process_port_connection_changes ();
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private:
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std::string _instance_name;
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PortAudioIO *_pcmio;
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