faderport: more interesting behaviour for the play button (locate to last start if pressed while rolling, then keep rolling)
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@ -128,7 +128,7 @@ FaderPort::FaderPort (Session& s)
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button_info (Undo).set_action (boost::bind (&FaderPort::redo, this), true, ShiftDown);
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button_info (Undo).set_flash (true);
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button_info (Play).set_action (boost::bind (&BasicUI::transport_play, this, false), true);
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button_info (Play).set_action (boost::bind (&BasicUI::transport_play, this, true), true);
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button_info (RecEnable).set_action (boost::bind (&BasicUI::rec_enable_toggle, this), true);
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/* Stop is a modifier, so we have to use its own button state to get
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the default action (since StopDown will be set when looking for the
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