diff --git a/scripts/_template_band.lua b/scripts/_template_band.lua new file mode 100644 index 0000000000..6e191dd161 --- /dev/null +++ b/scripts/_template_band.lua @@ -0,0 +1,81 @@ +ardour { + ["type"] = "SessionSetup", + name = "Live Band Recording Session", + description = [[ +This template helps create the tracks for a typical pop/rock band. + +You will be prompted to assemble your session from a list of track types. + +Each track comes with its pre-assigned grouping, routing, EQ and plugins. + ]] +} + +function session_setup () + + --prompt the user for the tracks they'd like to instantiate + local dialog_options = { + { type = "heading", title = "Select the tracks you'd like\n to add to your session: " }, + + { type = "checkbox", key = "LeadVox", default = false, title = "Lead Vocal" }, + + { type = "checkbox", key = "Bass", default = false, title = "Bass" }, + + { type = "checkbox", key = "Piano", default = false, title = "Piano" }, + { type = "checkbox", key = "E. Piano", default = false, title = "E. Piano" }, + { type = "checkbox", key = "Organ", default = false, title = "Organ" }, + + { type = "checkbox", key = "ElecGuitar", default = false, title = "Electric Guitar" }, + { type = "checkbox", key = "SoloGuitar", default = false, title = "Guitar Solo" }, + { type = "checkbox", key = "AcousticGuitar", default = false, title = "Acoustic Guitar" }, + + { type = "checkbox", key = "basicDrums", default = false, title = "Basic Drum Mics (Kick + Snare)" }, + { type = "checkbox", key = "fullDrums", default = false, title = "Full Drum Mics (Kick, Snare, HiHat, 3 Toms)" }, + { type = "checkbox", key = "overDrums", default = false, title = "Overkill Drum Mics (Kick (2x), Snare(2x), HiHat, 3 Toms)" }, + + { type = "checkbox", key = "Drum O-Heads (2 mono)", default = false, title = "Drum O-Heads (2 mono)" }, + { type = "checkbox", key = "Drum O-Heads (Stereo)", default = false, title = "Drum O-Heads (Stereo)" }, + + { type = "checkbox", key = "Room (Mono)", default = false, title = "Room (Mono)" }, + { type = "checkbox", key = "Room (Stereo)", default = false, title = "Room (Stereo)" }, + + { type = "checkbox", key = "BGV", default = false, title = "Background Vocals (3x)" }, + } + local dlg = LuaDialog.Dialog ("Template Setup", dialog_options) + local rv = dlg:run() + if (not rv) then + return + end + + local track_count = 0; + + -- for each selected item, create track(s), add plugins, etc + if rv['Bass'] then + local tl = Session:new_audio_track (1, 1, nil, 1, "Bass", ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do +-- track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + end + + track_count = track_count+1 + end + + if rv['Room (Stereo)'] then + local tl = Session:new_audio_track (2, 2, nil, 1, "Room (Stereo)", ARDOUR.PresentationInfo.max_order, ARDOUR.TrackMode.Normal) + for track in tl:iter() do +-- track:rec_enable_control ():set_value (1, PBD.GroupControlDisposition.NoGroup) + end + + track_count = track_count+2 + end + + --determine the number of tracks we can record + local e = Session:engine() + local _, t = e:get_backend_ports ("", ARDOUR.DataType("audio"), ARDOUR.PortFlags.IsOutput | ARDOUR.PortFlags.IsPhysical, C.StringVector()) -- from the engine's POV readable/capture ports are "outputs" + local num_inputs = t[4]:size(); -- table 't' holds argument references. t[4] is the C.StringVector (return value) + + --ToDo: if track_count > num_inputs, we should warn the user to check their routing. + + --fit all tracks on the screen + Editor:access_action("Editor","fit_all_tracks") + + Session:save_state(""); +end