Re-save templates if they have been loaded from an older version of Ardour
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@ -341,6 +341,9 @@ Session::Session (AudioEngine &eng,
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assert (AudioEngine::instance()->running());
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immediately_post_engine ();
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bool need_template_resave = false;
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std::string template_description;
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if (_is_new) {
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Stateful::loading_state_version = CURRENT_SESSION_FILE_VERSION;
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@ -369,6 +372,15 @@ Session::Session (AudioEngine &eng,
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} catch (PBD::unknown_enumeration& e) {
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throw SessionException (_("Failed to parse template/snapshot state"));
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}
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if (state_tree && Stateful::loading_state_version < CURRENT_SESSION_FILE_VERSION) {
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need_template_resave = true;
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XMLNode const & root (*state_tree->root());
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XMLNode* desc_nd = root.child (X_("description"));
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if (desc_nd) {
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template_description = desc_nd->attribute_value();
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}
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}
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store_recent_templates (mix_template);
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}
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@ -449,6 +461,10 @@ Session::Session (AudioEngine &eng,
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session_loaded ();
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_is_new = false;
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if (need_template_resave) {
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save_template (mix_template, template_description, true);
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}
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BootMessage (_("Session loading complete"));
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}
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