move non-X11/GUI related lxvst code back into libardour
git-svn-id: svn://localhost/ardour2/branches/3.0@10656 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
parent
0c9c47086c
commit
79ed821edb
@ -289,45 +289,6 @@ static void dispatch_x_events(XEvent* event, VSTFX* vstfx)
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vstfx->eventProc((void*)event);
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}
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/*Create and return a pointer to a new vstfx instance*/
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static VSTFX* vstfx_new ()
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{
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VSTFX* vstfx = (VSTFX*) calloc (1, sizeof (VSTFX));
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/*Mutexes*/
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pthread_mutex_init (&vstfx->lock, NULL);
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pthread_cond_init (&vstfx->window_status_change, NULL);
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pthread_cond_init (&vstfx->plugin_dispatcher_called, NULL);
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pthread_cond_init (&vstfx->window_created, NULL);
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/*Safe values*/
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vstfx->want_program = -1;
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vstfx->want_chunk = 0;
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vstfx->current_program = -1;
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vstfx->n_pending_keys = 0;
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vstfx->has_editor = 0;
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vstfx->program_set_without_editor = 0;
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vstfx->window = 0;
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vstfx->plugin_ui_window = 0;
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vstfx->eventProc = NULL;
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vstfx->extra_data = NULL;
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vstfx->want_resize = 0;
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return vstfx;
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}
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/*Create and return a pointer to a new VSTFX handle*/
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static VSTFXHandle* vstfx_handle_new()
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{
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VSTFXHandle* vstfx = (VSTFXHandle*)calloc(1, sizeof (VSTFXHandle));
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return vstfx;
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}
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/** This is the main gui event loop for the plugin, we also need to pass
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any Xevents to all the UI callbacks plugins 'may' have registered on their
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windows, that is if they don't manage their own UIs **/
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@ -612,33 +573,6 @@ int vstfx_run_editor (VSTFX* vstfx)
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return 0;
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}
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/*Set up a call to the plugins 'dispatcher' function*/
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int vstfx_call_dispatcher (VSTFX *vstfx, int opcode, int index, int val, void *ptr, float opt)
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{
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pthread_mutex_lock (&vstfx->lock);
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/*Set up the opcode and parameters*/
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vstfx->dispatcher_opcode = opcode;
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vstfx->dispatcher_index = index;
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vstfx->dispatcher_val = val;
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vstfx->dispatcher_ptr = ptr;
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vstfx->dispatcher_opt = opt;
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/*Signal that we want the call to happen*/
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vstfx->dispatcher_wantcall = 1;
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/*Wait for the call to happen*/
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pthread_cond_wait (&vstfx->plugin_dispatcher_called, &vstfx->lock);
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pthread_mutex_unlock (&vstfx->lock);
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/*Return the result*/
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return vstfx->dispatcher_retval;
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}
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/*Creates an editor for the plugin - normally called from within the gui event loop
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after run_editor has added the plugin (editor) to the linked list*/
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@ -842,279 +776,6 @@ void vstfx_event_loop_remove_plugin (VSTFX* vstfx)
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vstfx_first = vstfx_first->next;
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}
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/*This loads the plugin shared library*/
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void* vstfx_load_vst_library(const char* path)
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{
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void* dll;
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char* full_path;
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char* envdup;
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char* lxvst_path;
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size_t len1;
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size_t len2;
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/*Try and load the shared library pointed to by the path -
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NOTE: You have to give RTLD_LAZY or RTLD_NOW to dlopen or
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you get some occasional failures to load - dlerror reports
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invalid arguments*/
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if ((dll = dlopen (path, RTLD_LOCAL | RTLD_LAZY)) != NULL)
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return dll;
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/*We didn't find the library so try and get the path specified in the
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env variable LXVST_PATH*/
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envdup = getenv ("LXVST_PATH");
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/*Path not specified - not much more we can do*/
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if (envdup == NULL)
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return NULL;
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/*Copy the path into envdup*/
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envdup = strdup (envdup);
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if (envdup == NULL)
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return NULL;
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len2 = strlen(path);
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/*Try all the possibilities in the path - deliminated by : */
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lxvst_path = strtok (envdup, ":");
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while (lxvst_path != NULL)
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{
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vstfx_error ("\"%s\"", lxvst_path);
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len1 = strlen(lxvst_path);
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full_path = (char*)malloc(len1 + 1 + len2 + 1);
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memcpy(full_path, lxvst_path, len1);
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full_path[len1] = '/';
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memcpy(full_path + len1 + 1, path, len2);
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full_path[len1 + 1 + len2] = '\0';
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/*Try and load the library*/
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if ((dll = dlopen(full_path, RTLD_LOCAL | RTLD_LAZY)) != NULL)
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{
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/*Succeeded */
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break;
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}
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/*Try again*/
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lxvst_path = strtok (NULL, ":");
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}
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/*Free the path*/
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free(envdup);
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return dll;
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}
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/*This loads up a plugin, given the path to its .so file and
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finds its main entry point etc*/
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VSTFXHandle* vstfx_load (const char *path)
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{
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char* buf = NULL;
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VSTFXHandle* fhandle;
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int i;
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/*Create a new handle we can use to reference the plugin*/
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fhandle = vstfx_handle_new();
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/*See if we have .so appended to the path - if not we need to make sure it is added*/
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if (strstr (path, ".so") == NULL)
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{
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/*Append the .so to the path - Make sure the path has enough space*/
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buf = (char *)malloc(strlen(path) + 4); //The .so and a terminating zero
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sprintf (buf, "%s.so", path);
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fhandle->nameptr = strdup (path);
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}
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else
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{
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/*We already have .so appened to the filename*/
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buf = strdup(path);
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fhandle->nameptr = strdup (path);
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}
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/*Use basename to shorten the path and then strip off the .so - the old VST problem,
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we don't know anything about its name until we load and instantiate the plugin
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which we don't want to do at this point*/
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for(i=0; i < (int)strlen(fhandle->nameptr); i++)
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{
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if(fhandle->nameptr[i] == '.')
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fhandle->nameptr[i] = 0;
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}
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fhandle->name = basename (fhandle->nameptr);
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/*call load_vstfx_library to actually load the .so into memory*/
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if ((fhandle->dll = vstfx_load_vst_library (buf)) == NULL)
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{
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vstfx_unload (fhandle);
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free(buf);
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return NULL;
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}
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/*Find the main entry point into the plugin*/
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if ((fhandle->main_entry = (main_entry_t) dlsym(fhandle->dll, "main")) == NULL)
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{
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/*If it can't be found, unload the plugin and return a NULL handle*/
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vstfx_unload (fhandle);
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free(buf);
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return NULL;
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}
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free(buf);
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/*return the handle of the plugin*/
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return fhandle;
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}
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/*This unloads a plugin*/
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int vstfx_unload (VSTFXHandle* fhandle)
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{
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if (fhandle->plugincnt)
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{
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/*Still have plugin instances - can't unload the library
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- actually dlclose keeps an instance count anyway*/
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return -1;
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}
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/*Valid plugin loaded?*/
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if (fhandle->dll)
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{
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dlclose(fhandle->dll);
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fhandle->dll = NULL;
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}
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if (fhandle->nameptr)
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{
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free (fhandle->nameptr);
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fhandle->name = NULL;
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}
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/*Don't need the plugin handle any more*/
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free (fhandle);
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return 0;
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}
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/*This instantiates a plugin*/
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VSTFX* vstfx_instantiate (VSTFXHandle* fhandle, audioMasterCallback amc, void* userptr)
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{
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VSTFX* vstfx = vstfx_new ();
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if(fhandle == NULL)
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{
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vstfx_error( "** ERROR ** VSTFX : The handle was NULL\n" );
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return NULL;
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}
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if ((vstfx->plugin = fhandle->main_entry (amc)) == NULL)
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{
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vstfx_error ("** ERROR ** VSTFX : %s could not be instantiated :(\n", fhandle->name);
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free (vstfx);
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return NULL;
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}
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vstfx->handle = fhandle;
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vstfx->plugin->user = userptr;
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if (vstfx->plugin->magic != kEffectMagic)
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{
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vstfx_error ("** ERROR ** VSTFX : %s is not a VST plugin\n", fhandle->name);
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free (vstfx);
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return NULL;
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}
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vstfx->plugin->dispatcher (vstfx->plugin, effOpen, 0, 0, 0, 0);
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/*May or May not need to 'switch the plugin on' here - unlikely
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since FST doesn't and most plugins start up 'On' by default - I think this is the least of our worries*/
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//vstfx->plugin->dispatcher (vstfx->plugin, effMainsChanged, 0, 1, NULL, 0);
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vstfx->vst_version = vstfx->plugin->dispatcher (vstfx->plugin, effGetVstVersion, 0, 0, 0, 0);
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vstfx->handle->plugincnt++;
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vstfx->wantIdle = 0;
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return vstfx;
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}
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/*Close a vstfx instance*/
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void vstfx_close (VSTFX* vstfx)
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{
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vstfx_destroy_editor(vstfx);
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if(vstfx->plugin)
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{
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vstfx->plugin->dispatcher (vstfx->plugin, effMainsChanged, 0, 0, NULL, 0);
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/*Calling dispatcher with effClose will cause the plugin's destructor to
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be called, which will also remove the editor if it exists*/
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vstfx->plugin->dispatcher (vstfx->plugin, effClose, 0, 0, 0, 0);
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}
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if (vstfx->handle->plugincnt)
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vstfx->handle->plugincnt--;
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/*vstfx_unload will unload the dll if the instance count allows -
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we need to do this because some plugins keep their own instance count
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and (JUCE) manages the plugin UI in its own thread. When the plugins
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internal instance count reaches zero, JUCE stops the UI thread and won't
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restart it until the next time the library is loaded. If we don't unload
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the lib JUCE will never restart*/
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if (vstfx->handle->plugincnt)
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{
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return;
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}
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/*Valid plugin loaded - so we can unload it and NULL the pointer
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to it. We can't free the handle here because we don't know what else
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might need it. It should be / is freed when the plugin is deleted*/
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if (vstfx->handle->dll)
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{
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dlclose(vstfx->handle->dll); //dlclose keeps its own reference count
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vstfx->handle->dll = NULL;
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}
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}
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/*Get the XID of the plugin editor window*/
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int vstfx_get_XID (VSTFX* vstfx)
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@ -1301,103 +962,3 @@ int vstfx_load_state (VSTFX* vstfx, char * filename)
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}
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#endif
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int vstfx_save_state (VSTFX* vstfx, char * filename)
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{
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FILE* f = fopen (filename, "wb");
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if (f)
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{
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int bytelen;
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int numParams = vstfx->plugin->numParams;
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int i;
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char productString[64];
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char effectName[64];
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char vendorString[64];
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int success;
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/* write header */
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fprintf(f, "<plugin_state>\n");
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success = vstfx_call_dispatcher(vstfx, effGetProductString, 0, 0, productString, 0);
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if(success == 1)
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{
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fprintf (f, " <check field=\"productString\" value=\"%s\"/>\n", productString);
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}
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else
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{
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printf ("No product string\n");
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}
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success = vstfx_call_dispatcher(vstfx, effGetEffectName, 0, 0, effectName, 0);
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if(success == 1)
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{
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fprintf (f, " <check field=\"effectName\" value=\"%s\"/>\n", effectName);
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printf ("Effect name: %s\n", effectName);
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}
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else
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{
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printf ("No effect name\n");
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}
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success = vstfx_call_dispatcher(vstfx, effGetVendorString, 0, 0, vendorString, 0);
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if( success == 1 )
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{
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fprintf (f, " <check field=\"vendorString\" value=\"%s\"/>\n", vendorString);
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printf ("Vendor string: %s\n", vendorString);
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}
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else
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{
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printf ("No vendor string\n");
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}
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if(vstfx->plugin->flags & 32 )
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{
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numParams = 0;
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}
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for(i=0; i < numParams; i++)
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{
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float val;
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pthread_mutex_lock( &vstfx->lock );
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val = vstfx->plugin->getParameter(vstfx->plugin, i );
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pthread_mutex_unlock( &vstfx->lock );
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fprintf( f, " <param index=\"%d\" value=\"%f\"/>\n", i, val );
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}
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if(vstfx->plugin->flags & 32 )
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{
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printf( "getting chunk...\n" );
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void * chunk;
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bytelen = vstfx_call_dispatcher(vstfx, 23, 0, 0, &chunk, 0 );
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printf( "got tha chunk..\n" );
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if( bytelen )
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{
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if( bytelen < 0 )
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{
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printf( "Chunke len < 0 !!! Not saving chunk.\n" );
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}
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else
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{
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//char *encoded = g_base64_encode( chunk, bytelen );
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//fprintf( f, " <chunk size=\"%d\">\n %s\n </chunk>\n", bytelen, encoded );
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//g_free( encoded );
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}
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}
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}
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fprintf( f, "</plugin_state>\n" );
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fclose( f );
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}
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else
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{
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printf ("Could not open state file\n");
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return FALSE;
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}
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return TRUE;
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}
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@ -164,7 +164,7 @@ extern int vstfx_load_state (VSTFX* vstfx, char * filename);
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/** Save a plugin state to a file.**/
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extern int vstfx_save_state (VSTFX* vstfx, char * filename);
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extern bool vstfx_save_state (VSTFX* vstfx, char * filename);
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#endif /* __vstfx_h__ */
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@ -1,5 +1,14 @@
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdlib.h>
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#include <libgen.h>
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#include <pthread.h>
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#include <signal.h>
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#include <dlfcn.h>
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#include <string.h>
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#include <time.h>
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#include <unistd.h>
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#include <pthread.h>
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#include "ardour/vstfx.h"
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#include "pbd/error.h"
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@ -9,7 +18,6 @@
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/* vstfx.cc, vstfxwin.cc and vstfxinfofile.cc */
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/***********************************************************/
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/*Simple error handler stuff for VSTFX*/
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void vstfx_error (const char *fmt, ...)
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@ -31,3 +39,445 @@ void default_vstfx_error_callback (const char *desc)
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}
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void (*vstfx_error_callback)(const char *desc) = &default_vstfx_error_callback;
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/* --- */
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/*Create and return a pointer to a new VSTFX handle*/
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VSTFXHandle* vstfx_handle_new()
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{
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VSTFXHandle* vstfx = (VSTFXHandle*)calloc(1, sizeof (VSTFXHandle));
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return vstfx;
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}
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/*Create and return a pointer to a new vstfx instance*/
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VSTFX* vstfx_new ()
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{
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VSTFX* vstfx = (VSTFX*) calloc (1, sizeof (VSTFX));
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/*Mutexes*/
|
||||
|
||||
pthread_mutex_init (&vstfx->lock, NULL);
|
||||
pthread_cond_init (&vstfx->window_status_change, NULL);
|
||||
pthread_cond_init (&vstfx->plugin_dispatcher_called, NULL);
|
||||
pthread_cond_init (&vstfx->window_created, NULL);
|
||||
|
||||
/*Safe values*/
|
||||
|
||||
vstfx->want_program = -1;
|
||||
vstfx->want_chunk = 0;
|
||||
vstfx->current_program = -1;
|
||||
vstfx->n_pending_keys = 0;
|
||||
vstfx->has_editor = 0;
|
||||
vstfx->program_set_without_editor = 0;
|
||||
vstfx->window = 0;
|
||||
vstfx->plugin_ui_window = 0;
|
||||
vstfx->eventProc = NULL;
|
||||
vstfx->extra_data = NULL;
|
||||
vstfx->want_resize = 0;
|
||||
|
||||
return vstfx;
|
||||
}
|
||||
|
||||
/*This loads the plugin shared library*/
|
||||
|
||||
void* vstfx_load_vst_library(const char* path)
|
||||
{
|
||||
void* dll;
|
||||
char* full_path;
|
||||
char* envdup;
|
||||
char* lxvst_path;
|
||||
size_t len1;
|
||||
size_t len2;
|
||||
|
||||
/*Try and load the shared library pointed to by the path -
|
||||
NOTE: You have to give RTLD_LAZY or RTLD_NOW to dlopen or
|
||||
you get some occasional failures to load - dlerror reports
|
||||
invalid arguments*/
|
||||
|
||||
if ((dll = dlopen (path, RTLD_LOCAL | RTLD_LAZY)) != NULL)
|
||||
return dll;
|
||||
|
||||
/*We didn't find the library so try and get the path specified in the
|
||||
env variable LXVST_PATH*/
|
||||
|
||||
envdup = getenv ("LXVST_PATH");
|
||||
|
||||
/*Path not specified - not much more we can do*/
|
||||
|
||||
if (envdup == NULL)
|
||||
return NULL;
|
||||
|
||||
/*Copy the path into envdup*/
|
||||
|
||||
envdup = strdup (envdup);
|
||||
|
||||
if (envdup == NULL)
|
||||
return NULL;
|
||||
|
||||
len2 = strlen(path);
|
||||
|
||||
/*Try all the possibilities in the path - deliminated by : */
|
||||
|
||||
lxvst_path = strtok (envdup, ":");
|
||||
|
||||
while (lxvst_path != NULL)
|
||||
{
|
||||
vstfx_error ("\"%s\"", lxvst_path);
|
||||
len1 = strlen(lxvst_path);
|
||||
|
||||
full_path = (char*)malloc(len1 + 1 + len2 + 1);
|
||||
memcpy(full_path, lxvst_path, len1);
|
||||
full_path[len1] = '/';
|
||||
memcpy(full_path + len1 + 1, path, len2);
|
||||
full_path[len1 + 1 + len2] = '\0';
|
||||
|
||||
/*Try and load the library*/
|
||||
|
||||
if ((dll = dlopen(full_path, RTLD_LOCAL | RTLD_LAZY)) != NULL)
|
||||
{
|
||||
/*Succeeded */
|
||||
break;
|
||||
}
|
||||
|
||||
/*Try again*/
|
||||
|
||||
lxvst_path = strtok (NULL, ":");
|
||||
}
|
||||
|
||||
/*Free the path*/
|
||||
|
||||
free(envdup);
|
||||
|
||||
return dll;
|
||||
}
|
||||
|
||||
/*This loads up a plugin, given the path to its .so file and
|
||||
finds its main entry point etc*/
|
||||
|
||||
VSTFXHandle* vstfx_load (const char *path)
|
||||
{
|
||||
char* buf = NULL;
|
||||
VSTFXHandle* fhandle;
|
||||
int i;
|
||||
|
||||
/*Create a new handle we can use to reference the plugin*/
|
||||
|
||||
fhandle = vstfx_handle_new();
|
||||
|
||||
/*See if we have .so appended to the path - if not we need to make sure it is added*/
|
||||
|
||||
if (strstr (path, ".so") == NULL)
|
||||
{
|
||||
|
||||
/*Append the .so to the path - Make sure the path has enough space*/
|
||||
|
||||
buf = (char *)malloc(strlen(path) + 4); //The .so and a terminating zero
|
||||
|
||||
sprintf (buf, "%s.so", path);
|
||||
|
||||
fhandle->nameptr = strdup (path);
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
/*We already have .so appened to the filename*/
|
||||
|
||||
buf = strdup(path);
|
||||
|
||||
fhandle->nameptr = strdup (path);
|
||||
}
|
||||
|
||||
/*Use basename to shorten the path and then strip off the .so - the old VST problem,
|
||||
we don't know anything about its name until we load and instantiate the plugin
|
||||
which we don't want to do at this point*/
|
||||
|
||||
for(i=0; i < (int)strlen(fhandle->nameptr); i++)
|
||||
{
|
||||
if(fhandle->nameptr[i] == '.')
|
||||
fhandle->nameptr[i] = 0;
|
||||
}
|
||||
|
||||
|
||||
fhandle->name = basename (fhandle->nameptr);
|
||||
|
||||
/*call load_vstfx_library to actually load the .so into memory*/
|
||||
|
||||
if ((fhandle->dll = vstfx_load_vst_library (buf)) == NULL)
|
||||
{
|
||||
vstfx_unload (fhandle);
|
||||
|
||||
free(buf);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/*Find the main entry point into the plugin*/
|
||||
|
||||
if ((fhandle->main_entry = (main_entry_t) dlsym(fhandle->dll, "main")) == NULL)
|
||||
{
|
||||
/*If it can't be found, unload the plugin and return a NULL handle*/
|
||||
|
||||
vstfx_unload (fhandle);
|
||||
|
||||
free(buf);
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
free(buf);
|
||||
|
||||
/*return the handle of the plugin*/
|
||||
|
||||
return fhandle;
|
||||
}
|
||||
|
||||
/*This unloads a plugin*/
|
||||
|
||||
int vstfx_unload (VSTFXHandle* fhandle)
|
||||
{
|
||||
if (fhandle->plugincnt)
|
||||
{
|
||||
/*Still have plugin instances - can't unload the library
|
||||
- actually dlclose keeps an instance count anyway*/
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
/*Valid plugin loaded?*/
|
||||
|
||||
if (fhandle->dll)
|
||||
{
|
||||
dlclose(fhandle->dll);
|
||||
fhandle->dll = NULL;
|
||||
}
|
||||
|
||||
if (fhandle->nameptr)
|
||||
{
|
||||
free (fhandle->nameptr);
|
||||
fhandle->name = NULL;
|
||||
}
|
||||
|
||||
/*Don't need the plugin handle any more*/
|
||||
|
||||
free (fhandle);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*This instantiates a plugin*/
|
||||
|
||||
VSTFX* vstfx_instantiate (VSTFXHandle* fhandle, audioMasterCallback amc, void* userptr)
|
||||
{
|
||||
VSTFX* vstfx = vstfx_new ();
|
||||
|
||||
if(fhandle == NULL)
|
||||
{
|
||||
vstfx_error( "** ERROR ** VSTFX : The handle was NULL\n" );
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if ((vstfx->plugin = fhandle->main_entry (amc)) == NULL)
|
||||
{
|
||||
vstfx_error ("** ERROR ** VSTFX : %s could not be instantiated :(\n", fhandle->name);
|
||||
free (vstfx);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
vstfx->handle = fhandle;
|
||||
vstfx->plugin->user = userptr;
|
||||
|
||||
if (vstfx->plugin->magic != kEffectMagic)
|
||||
{
|
||||
vstfx_error ("** ERROR ** VSTFX : %s is not a VST plugin\n", fhandle->name);
|
||||
free (vstfx);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
vstfx->plugin->dispatcher (vstfx->plugin, effOpen, 0, 0, 0, 0);
|
||||
|
||||
/*May or May not need to 'switch the plugin on' here - unlikely
|
||||
since FST doesn't and most plugins start up 'On' by default - I think this is the least of our worries*/
|
||||
|
||||
//vstfx->plugin->dispatcher (vstfx->plugin, effMainsChanged, 0, 1, NULL, 0);
|
||||
|
||||
vstfx->vst_version = vstfx->plugin->dispatcher (vstfx->plugin, effGetVstVersion, 0, 0, 0, 0);
|
||||
|
||||
vstfx->handle->plugincnt++;
|
||||
vstfx->wantIdle = 0;
|
||||
|
||||
return vstfx;
|
||||
}
|
||||
|
||||
/*Close a vstfx instance*/
|
||||
|
||||
void vstfx_close (VSTFX* vstfx)
|
||||
{
|
||||
vstfx_destroy_editor(vstfx);
|
||||
|
||||
if(vstfx->plugin)
|
||||
{
|
||||
vstfx->plugin->dispatcher (vstfx->plugin, effMainsChanged, 0, 0, NULL, 0);
|
||||
|
||||
/*Calling dispatcher with effClose will cause the plugin's destructor to
|
||||
be called, which will also remove the editor if it exists*/
|
||||
|
||||
vstfx->plugin->dispatcher (vstfx->plugin, effClose, 0, 0, 0, 0);
|
||||
}
|
||||
|
||||
if (vstfx->handle->plugincnt)
|
||||
vstfx->handle->plugincnt--;
|
||||
|
||||
/*vstfx_unload will unload the dll if the instance count allows -
|
||||
we need to do this because some plugins keep their own instance count
|
||||
and (JUCE) manages the plugin UI in its own thread. When the plugins
|
||||
internal instance count reaches zero, JUCE stops the UI thread and won't
|
||||
restart it until the next time the library is loaded. If we don't unload
|
||||
the lib JUCE will never restart*/
|
||||
|
||||
|
||||
if (vstfx->handle->plugincnt)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/*Valid plugin loaded - so we can unload it and NULL the pointer
|
||||
to it. We can't free the handle here because we don't know what else
|
||||
might need it. It should be / is freed when the plugin is deleted*/
|
||||
|
||||
if (vstfx->handle->dll)
|
||||
{
|
||||
dlclose(vstfx->handle->dll); //dlclose keeps its own reference count
|
||||
vstfx->handle->dll = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
bool
|
||||
vstfx_save_state (VSTFX* vstfx, char * filename)
|
||||
{
|
||||
FILE* f = fopen (filename, "wb");
|
||||
if (f)
|
||||
{
|
||||
int bytelen;
|
||||
int numParams = vstfx->plugin->numParams;
|
||||
int i;
|
||||
char productString[64];
|
||||
char effectName[64];
|
||||
char vendorString[64];
|
||||
int success;
|
||||
|
||||
/* write header */
|
||||
|
||||
fprintf(f, "<plugin_state>\n");
|
||||
|
||||
success = vstfx_call_dispatcher(vstfx, effGetProductString, 0, 0, productString, 0);
|
||||
|
||||
if(success == 1)
|
||||
{
|
||||
fprintf (f, " <check field=\"productString\" value=\"%s\"/>\n", productString);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf ("No product string\n");
|
||||
}
|
||||
|
||||
success = vstfx_call_dispatcher(vstfx, effGetEffectName, 0, 0, effectName, 0);
|
||||
|
||||
if(success == 1)
|
||||
{
|
||||
fprintf (f, " <check field=\"effectName\" value=\"%s\"/>\n", effectName);
|
||||
printf ("Effect name: %s\n", effectName);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf ("No effect name\n");
|
||||
}
|
||||
|
||||
success = vstfx_call_dispatcher(vstfx, effGetVendorString, 0, 0, vendorString, 0);
|
||||
|
||||
if( success == 1 )
|
||||
{
|
||||
fprintf (f, " <check field=\"vendorString\" value=\"%s\"/>\n", vendorString);
|
||||
printf ("Vendor string: %s\n", vendorString);
|
||||
}
|
||||
else
|
||||
{
|
||||
printf ("No vendor string\n");
|
||||
}
|
||||
|
||||
|
||||
if(vstfx->plugin->flags & 32 )
|
||||
{
|
||||
numParams = 0;
|
||||
}
|
||||
|
||||
for(i=0; i < numParams; i++)
|
||||
{
|
||||
float val;
|
||||
|
||||
pthread_mutex_lock( &vstfx->lock );
|
||||
val = vstfx->plugin->getParameter(vstfx->plugin, i );
|
||||
pthread_mutex_unlock( &vstfx->lock );
|
||||
fprintf( f, " <param index=\"%d\" value=\"%f\"/>\n", i, val );
|
||||
}
|
||||
|
||||
if(vstfx->plugin->flags & 32 )
|
||||
{
|
||||
printf( "getting chunk...\n" );
|
||||
void * chunk;
|
||||
bytelen = vstfx_call_dispatcher(vstfx, 23, 0, 0, &chunk, 0 );
|
||||
printf( "got tha chunk..\n" );
|
||||
if( bytelen )
|
||||
{
|
||||
if( bytelen < 0 )
|
||||
{
|
||||
printf( "Chunke len < 0 !!! Not saving chunk.\n" );
|
||||
}
|
||||
else
|
||||
{
|
||||
//char *encoded = g_base64_encode( chunk, bytelen );
|
||||
//fprintf( f, " <chunk size=\"%d\">\n %s\n </chunk>\n", bytelen, encoded );
|
||||
//g_free( encoded );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fprintf( f, "</plugin_state>\n" );
|
||||
fclose( f );
|
||||
}
|
||||
else
|
||||
{
|
||||
printf ("Could not open state file\n");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/*Set up a call to the plugins 'dispatcher' function*/
|
||||
|
||||
int vstfx_call_dispatcher (VSTFX *vstfx, int opcode, int index, int val, void *ptr, float opt)
|
||||
{
|
||||
pthread_mutex_lock (&vstfx->lock);
|
||||
|
||||
/*Set up the opcode and parameters*/
|
||||
|
||||
vstfx->dispatcher_opcode = opcode;
|
||||
vstfx->dispatcher_index = index;
|
||||
vstfx->dispatcher_val = val;
|
||||
vstfx->dispatcher_ptr = ptr;
|
||||
vstfx->dispatcher_opt = opt;
|
||||
|
||||
/*Signal that we want the call to happen*/
|
||||
|
||||
vstfx->dispatcher_wantcall = 1;
|
||||
|
||||
/*Wait for the call to happen*/
|
||||
|
||||
pthread_cond_wait (&vstfx->plugin_dispatcher_called, &vstfx->lock);
|
||||
pthread_mutex_unlock (&vstfx->lock);
|
||||
|
||||
/*Return the result*/
|
||||
|
||||
return vstfx->dispatcher_retval;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user