Simplify ardour_*_search_path functions
Also fixes portability but windows build will likely not rely on env variables git-svn-id: svn://localhost/ardour2/branches/3.0@12836 d708f5d6-7413-0410-9779-e7cbd77b26cf
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@ -21,7 +21,6 @@
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#include "pbd/error.h"
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#include "pbd/compose.h"
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#include "pbd/strsplit.h"
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#include "pbd/filesystem.h"
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#include <glibmm/miscutils.h>
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@ -105,11 +104,10 @@ ardour_dll_directory ()
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SearchPath
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ardour_config_search_path ()
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{
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static bool have_path = false;
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static SearchPath search_path;
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if (!have_path) {
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SearchPath sp (user_config_directory());
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if (search_path.empty()) {
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search_path += user_config_directory();
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std::string s = Glib::getenv("ARDOUR_CONFIG_PATH");
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if (s.empty()) {
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@ -117,14 +115,7 @@ ardour_config_search_path ()
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::exit (1);
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}
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std::vector<string> ss;
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split (s, ss, ':');
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for (std::vector<string>::iterator i = ss.begin(); i != ss.end(); ++i) {
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sp += *i;
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}
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search_path = sp;
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have_path = true;
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search_path += SearchPath (s);
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}
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return search_path;
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@ -133,11 +124,10 @@ ardour_config_search_path ()
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SearchPath
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ardour_data_search_path ()
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{
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static bool have_path = false;
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static SearchPath search_path;
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if (!have_path) {
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SearchPath sp (user_config_directory());
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if (search_path.empty()) {
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search_path += user_config_directory();
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std::string s = Glib::getenv("ARDOUR_DATA_PATH");
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if (s.empty()) {
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@ -145,14 +135,7 @@ ardour_data_search_path ()
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::exit (1);
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}
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std::vector<string> ss;
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split (s, ss, ':');
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for (std::vector<string>::iterator i = ss.begin(); i != ss.end(); ++i) {
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sp += *i;
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}
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search_path = sp;
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have_path = true;
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search_path += SearchPath (s);
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}
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return search_path;
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