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possible fix for crashes related to vanishing waveviews (and if it doesn't fix anything, it is still more correct than it was)

This commit is contained in:
Paul Davis 2015-06-10 22:26:58 -04:00
parent 59dc0881fb
commit 753d1ac392

View File

@ -95,7 +95,7 @@ WaveView::WaveView (Canvas* c, boost::shared_ptr<ARDOUR::AudioRegion> region)
VisualPropertiesChanged.connect_same_thread (invalidation_connection, boost::bind (&WaveView::handle_visual_property_change, this));
ClipLevelChanged.connect_same_thread (invalidation_connection, boost::bind (&WaveView::handle_clip_level_change, this));
ImageReady.connect (image_ready_connection, MISSING_INVALIDATOR, boost::bind (&WaveView::image_ready, this), gui_context());
ImageReady.connect (image_ready_connection, invalidator (*this), boost::bind (&WaveView::image_ready, this), gui_context());
}
WaveView::WaveView (Item* parent, boost::shared_ptr<ARDOUR::AudioRegion> region)
@ -123,7 +123,7 @@ WaveView::WaveView (Item* parent, boost::shared_ptr<ARDOUR::AudioRegion> region)
VisualPropertiesChanged.connect_same_thread (invalidation_connection, boost::bind (&WaveView::handle_visual_property_change, this));
ClipLevelChanged.connect_same_thread (invalidation_connection, boost::bind (&WaveView::handle_clip_level_change, this));
ImageReady.connect (image_ready_connection, MISSING_INVALIDATOR, boost::bind (&WaveView::image_ready, this), gui_context());
ImageReady.connect (image_ready_connection, invalidator (*this), boost::bind (&WaveView::image_ready, this), gui_context());
}
WaveView::~WaveView ()