Tempo ramps - rulers don't request negative bbt.
- i'm reluctant to fix this at the map level.
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@ -1017,8 +1017,14 @@ Editor::compute_bbt_ruler_scale (std::vector<ARDOUR::TempoMap::BBTPoint>& grid,
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std::vector<TempoMap::BBTPoint>::const_iterator i;
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std::vector<TempoMap::BBTPoint>::const_iterator i;
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Timecode::BBT_Time lower_beat, upper_beat; // the beats at each end of the ruler
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Timecode::BBT_Time lower_beat, upper_beat; // the beats at each end of the ruler
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framecnt_t beat_before_lower_pos = _session->tempo_map().frame_at_beat (floor(_session->tempo_map().beat_at_frame (lower)));
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double floor_lower_beat = floor(_session->tempo_map().beat_at_frame (lower));
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framecnt_t beat_after_upper_pos = _session->tempo_map().frame_at_beat (floor (_session->tempo_map().beat_at_frame (upper)) + 1.0);
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if (floor_lower_beat < 0.0) {
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floor_lower_beat = 0.0;
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}
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const framecnt_t beat_before_lower_pos = _session->tempo_map().frame_at_beat (floor_lower_beat);
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const framecnt_t beat_after_upper_pos = _session->tempo_map().frame_at_beat (floor (_session->tempo_map().beat_at_frame (upper)) + 1.0);
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_session->bbt_time (beat_before_lower_pos, lower_beat);
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_session->bbt_time (beat_before_lower_pos, lower_beat);
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_session->bbt_time (beat_after_upper_pos, upper_beat);
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_session->bbt_time (beat_after_upper_pos, upper_beat);
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