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remove recently added MackieControl DEBUG_TRACE msgs

This commit is contained in:
Paul Davis 2017-01-31 19:16:50 +01:00
parent 1c9df390bc
commit 6f66fbbf73

View File

@ -424,8 +424,6 @@ MackieControlProtocol::timecode_beats_release (Button &)
LedState
MackieControlProtocol::marker_press (Button &)
{
DEBUG_TRACE (DEBUG::MackieControl, "marker press\n");
if (main_modifier_state() & MODIFIER_SHIFT) {
access_action ("Common/remove-location-from-playhead");
return off;
@ -439,12 +437,9 @@ MackieControlProtocol::marker_press (Button &)
LedState
MackieControlProtocol::marker_release (Button &)
{
DEBUG_TRACE (DEBUG::MackieControl, "marker release\n");
_modifier_state &= ~MODIFIER_MARKER;
if (main_modifier_state() & MODIFIER_SHIFT) {
DEBUG_TRACE (DEBUG::MackieControl, "shift was being held down, do nothing\n");
return off; //if shift was held, we already did the action
}
@ -465,12 +460,10 @@ MackieControlProtocol::marker_release (Button &)
framepos_t where = session->audible_frame();
if (session->transport_stopped() && session->locations()->mark_at (where, session->frame_rate() / 100.0)) {
DEBUG_TRACE (DEBUG::MackieControl, "transport stopped, marker already exists\n");
return off;
}
session->locations()->next_available_name (markername,"mark");
DEBUG_TRACE (DEBUG::MackieControl, string_compose ("adding marker called %1\n", markername));
add_marker (markername);
return off;