Add a Lua script to select region(s) under the playhead
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share/scripts/select_regions_at_playhead.lua
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45
share/scripts/select_regions_at_playhead.lua
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ardour { ["type"] = "EditorAction", name = "Select Regions at the Playhead",
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license = "MIT",
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author = "Ardour Team",
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description = [[Select regions under the playhead on selected track(s)]]
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}
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function factory (params) return function ()
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local loc = Session:locations () -- all marker locations
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-- get the playhead postion
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local playhead = Temporal.timepos_t (Session:transport_sample ())
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local sl = ArdourUI.SelectionList () -- empty selection list
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-- http://manual.ardour.org/lua-scripting/class_reference/#ArdourUI:Selection
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local sel = Editor:get_selection ()
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-- Track/Bus Selection -- iterate over all Editor-GUI selected tracks
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-- http://manual.ardour.org/lua-scripting/class_reference/#ArdourUI:TrackSelection
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for r in sel.tracks:routelist ():iter () do
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-- each of the items 'r' is-a
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-- http://manual.ardour.org/lua-scripting/class_reference/#ARDOUR:Route
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local track = r:to_track () -- see if it's a track
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if track:isnil () then
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-- if not, skip it
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goto continue
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end
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-- get track's playlist
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-- http://manual.ardour.org/lua-scripting/class_reference/#ARDOUR:Playlist
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local playlist = track:playlist ()
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for region in playlist:regions_at (playhead):iter () do
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local rv = Editor:regionview_from_region (region)
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sl:push_back (rv);
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end
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::continue::
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end
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-- set/replace current selection in the editor
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Editor:set_selection (sl, ArdourUI.SelectionOp.Set);
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end end
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