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Move our #inclusions for "lua_script_manager.h"

For whatever reason, almost none of gtk2_ardour will compile (with MSVC) unless 'lua_script_manager.h' gets #included by 'gtk2_ardour/window_manager.h'. No idea why... :-(
This commit is contained in:
John Emmas 2016-02-27 15:49:31 +00:00
parent d3634c5779
commit 68e81a6afc
3 changed files with 2 additions and 2 deletions

View File

@ -131,7 +131,6 @@ typedef uint64_t microseconds_t;
#include "keyboard.h"
#include "keyeditor.h"
#include "location_ui.h"
#include "lua_script_manager.h"
#include "luawindow.h"
#include "main_clock.h"
#include "missing_file_dialog.h"

View File

@ -49,7 +49,6 @@
#include "gui_thread.h"
#include "keyeditor.h"
#include "location_ui.h"
#include "lua_script_manager.h"
#include "luawindow.h"
#include "main_clock.h"
#include "meterbridge.h"

View File

@ -27,6 +27,8 @@
#include <glibmm/refptr.h>
#include <sigc++/trackable.h>
#include "lua_script_manager.h"
#include "gtkmm2ext/bindings.h"
#include "gtkmm2ext/window_proxy.h"