use the new RecButton element for the master rec arm (?)
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@ -272,9 +272,10 @@ ARDOUR_UI::setup_transport ()
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roll_button.set_image (get_icon (X_("transport_play")));
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roll_button.set_image (get_icon (X_("transport_play")));
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stop_button.set_image (get_icon (X_("transport_stop")));
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stop_button.set_image (get_icon (X_("transport_stop")));
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play_selection_button.set_image (get_icon (X_("transport_range")));
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play_selection_button.set_image (get_icon (X_("transport_range")));
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rec_button.set_image (get_icon (X_("transport_record")));
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auto_loop_button.set_image (get_icon (X_("transport_loop")));
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auto_loop_button.set_image (get_icon (X_("transport_loop")));
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rec_button.set_elements ((ArdourButton::Element) (ArdourButton::Edge|ArdourButton::Body|ArdourButton::RecButton));
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midi_panic_button.set_image (get_icon (X_("midi_panic")));
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midi_panic_button.set_image (get_icon (X_("midi_panic")));
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/* the icon for this has an odd aspect ratio, so fatten up the button */
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/* the icon for this has an odd aspect ratio, so fatten up the button */
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midi_panic_button.set_size_request (25, -1);
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midi_panic_button.set_size_request (25, -1);
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