remove copy option for TempoMarkerDrag
This just seems like a dumb UI to implement. Drag-copying tempo markers is not a thing
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@ -3527,9 +3527,8 @@ MeterMarkerDrag::aborted (bool moved)
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}
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TempoMarkerDrag::TempoMarkerDrag (Editor* e, ArdourCanvas::Item* i, bool c)
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TempoMarkerDrag::TempoMarkerDrag (Editor* e, ArdourCanvas::Item* i)
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: Drag (e, i, Temporal::BeatTime)
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, _copy (c)
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, _grab_bpm (120.0, 4.0)
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, _before_state (0)
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{
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@ -864,7 +864,7 @@ private:
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class TempoMarkerDrag : public Drag
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{
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public:
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TempoMarkerDrag (Editor *, ArdourCanvas::Item *, bool);
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TempoMarkerDrag (Editor *, ArdourCanvas::Item *);
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void start_grab (GdkEvent *, Gdk::Cursor* c = 0);
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void motion (GdkEvent *, bool);
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@ -886,7 +886,6 @@ private:
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Temporal::TempoPoint const * _real_section;
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Temporal::TempoMap::WritableSharedPtr map;
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bool _copy;
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bool _movable;
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Temporal::Tempo _grab_bpm;
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Temporal::Beats _grab_qn;
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@ -792,7 +792,7 @@ Editor::button_press_handler_1 (ArdourCanvas::Item* item, GdkEvent* event, ItemT
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if (ArdourKeyboard::indicates_constraint (event->button.state)) {
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_drags->set (new TempoEndDrag (this, item), event);
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} else {
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_drags->set (new TempoMarkerDrag (this, item, ArdourKeyboard::indicates_copy (event->button.state)), event);
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_drags->set (new TempoMarkerDrag (this, item), event);
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}
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return true;
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