use CubicSpline interpolation for x-fade preset Shapes
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@ -1043,6 +1043,9 @@ AudioRegion::set_fade_in (FadeShape shape, framecnt_t len)
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break;
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}
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_fade_in->set_interpolation(Evoral::ControlList::Curved);
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_inverse_fade_in->set_interpolation(Evoral::ControlList::Curved);
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_default_fade_in = false;
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_fade_in->thaw ();
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send_change (PropertyChange (Properties::fade_in));
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@ -1117,6 +1120,9 @@ AudioRegion::set_fade_out (FadeShape shape, framecnt_t len)
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break;
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}
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_fade_out->set_interpolation(Evoral::ControlList::Curved);
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_inverse_fade_out->set_interpolation(Evoral::ControlList::Curved);
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_default_fade_out = false;
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_fade_out->thaw ();
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send_change (PropertyChange (Properties::fade_out));
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