set Editor::_pending_locate_request to true before sending locate request.
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@ -4106,8 +4106,8 @@ CursorDrag::finished (GdkEvent* event, bool movement_occurred)
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Session* s = _editor->session ();
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if (s) {
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s->request_locate (_editor->playhead_cursor->current_sample (), _was_rolling ? MustRoll : MustStop);
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_editor->_pending_locate_request = true;
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s->request_locate (_editor->playhead_cursor->current_sample (), _was_rolling ? MustRoll : MustStop);
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s->request_resume_timecode_transmission ();
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}
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}
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