PropertyBoxen: Publish some region operations to PublicEditor so we can access them more easily
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@ -210,6 +210,14 @@ public:
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virtual void new_region_from_selection () = 0;
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virtual void separate_region_from_selection () = 0;
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virtual void reverse_region () = 0;
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virtual void normalize_region () = 0;
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virtual void quantize_region () = 0;
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virtual void legatize_region (bool shrink_only) = 0;
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virtual void transform_region () = 0;
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virtual void transpose_region () = 0;
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virtual void pitch_shift_region () = 0;
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virtual void transition_to_rolling (bool fwd) = 0;
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virtual samplepos_t pixel_to_sample (double pixel) const = 0;
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virtual samplepos_t playhead_cursor_sample () const = 0;
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