Improve toolbar layout consistency
Directly pack Lua Script buttons into top-level table, use same size-constraints. Use consistent Lua Action button width, in particular for buttons 10..12. prefer "a" instead of "10" for default numeric label
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@ -548,7 +548,6 @@ private:
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ArdourWidgets::ArdourButton error_alert_button;
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ArdourWidgets::ArdourButton error_alert_button;
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ArdourWidgets::ArdourButton action_script_call_btn[MAX_LUA_ACTION_BUTTONS];
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ArdourWidgets::ArdourButton action_script_call_btn[MAX_LUA_ACTION_BUTTONS];
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Gtk::Table action_script_table;
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Gtk::VBox alert_box;
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Gtk::VBox alert_box;
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Gtk::Table editor_meter_table;
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Gtk::Table editor_meter_table;
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@ -480,6 +480,10 @@ ARDOUR_UI::setup_transport ()
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button_height_size_group->add_widget (monitor_disk_button);
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button_height_size_group->add_widget (monitor_disk_button);
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button_height_size_group->add_widget (auto_input_button);
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button_height_size_group->add_widget (auto_input_button);
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for (int i = 0; i < MAX_LUA_ACTION_BUTTONS; ++i) {
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button_height_size_group->add_widget (action_script_call_btn[i]);
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}
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Glib::RefPtr<SizeGroup> clock1_size_group = SizeGroup::create (SIZE_GROUP_HORIZONTAL);
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Glib::RefPtr<SizeGroup> clock1_size_group = SizeGroup::create (SIZE_GROUP_HORIZONTAL);
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clock1_size_group->add_widget (*primary_clock->left_btn());
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clock1_size_group->add_widget (*primary_clock->left_btn());
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clock1_size_group->add_widget (*primary_clock->right_btn());
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clock1_size_group->add_widget (*primary_clock->right_btn());
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@ -583,8 +587,12 @@ ARDOUR_UI::setup_transport ()
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++col;
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++col;
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/* lua script action buttons */
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/* lua script action buttons */
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transport_table.attach (action_script_table, TCOL, 0, 2, SHRINK, EXPAND|FILL, 1, 0);
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for (int i = 0; i < MAX_LUA_ACTION_BUTTONS; ++i) {
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++col;
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const int r = i % 2;
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const int c = col + i / 2;
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transport_table.attach (action_script_call_btn[i], c, c + 1, r, r + 1, FILL, SHRINK, 1, vpadding);
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}
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col += MAX_LUA_ACTION_BUTTONS / 2;
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transport_table.attach (editor_visibility_button, TCOL, 0, 1 , FILL, SHRINK, hpadding, vpadding);
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transport_table.attach (editor_visibility_button, TCOL, 0, 1 , FILL, SHRINK, hpadding, vpadding);
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transport_table.attach (mixer_visibility_button, TCOL, 1, 2 , FILL, SHRINK, hpadding, vpadding);
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transport_table.attach (mixer_visibility_button, TCOL, 1, 2 , FILL, SHRINK, hpadding, vpadding);
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@ -303,7 +303,7 @@ ARDOUR_UI::setup_windows ()
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std::string const a = string_compose (X_("script-action-%1"), i + 1);
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std::string const a = string_compose (X_("script-action-%1"), i + 1);
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Glib::RefPtr<Action> act = ActionManager::get_action(X_("LuaAction"), a.c_str());
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Glib::RefPtr<Action> act = ActionManager::get_action(X_("LuaAction"), a.c_str());
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assert (act);
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assert (act);
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action_script_call_btn[i].set_text (string_compose ("%1", i+1));
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action_script_call_btn[i].set_text (string_compose ("%1%2", std::hex, i+1));
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action_script_call_btn[i].set_related_action (act);
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action_script_call_btn[i].set_related_action (act);
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action_script_call_btn[i].signal_button_press_event().connect (sigc::bind (sigc::mem_fun(*this, &ARDOUR_UI::bind_lua_action_script), i), false);
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action_script_call_btn[i].signal_button_press_event().connect (sigc::bind (sigc::mem_fun(*this, &ARDOUR_UI::bind_lua_action_script), i), false);
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if (act->get_sensitive ()) {
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if (act->get_sensitive ()) {
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@ -311,12 +311,9 @@ ARDOUR_UI::setup_windows ()
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} else {
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} else {
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action_script_call_btn[i].set_visual_state (Gtkmm2ext::VisualState (action_script_call_btn[i].visual_state() | Gtkmm2ext::Insensitive));
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action_script_call_btn[i].set_visual_state (Gtkmm2ext::VisualState (action_script_call_btn[i].visual_state() | Gtkmm2ext::Insensitive));
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}
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}
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const int row = i % 2;
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action_script_call_btn[i].set_sizing_text ("|||");
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const int col = i / 2;
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action_script_table.attach (action_script_call_btn[i], col, col + 1, row, row + 1, EXPAND, EXPAND, 1, 0);
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action_script_call_btn[i].set_no_show_all ();
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action_script_call_btn[i].set_no_show_all ();
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}
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}
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action_script_table.show ();
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setup_transport();
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setup_transport();
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build_menu_bar ();
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build_menu_bar ();
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