prevent negative playhead positions from entering code via serialized state
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@ -2203,7 +2203,12 @@ Editor::set_state (const XMLNode& node, int /*version*/)
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if (_session && (prop = node.property ("playhead"))) {
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if (_session && (prop = node.property ("playhead"))) {
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framepos_t pos;
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framepos_t pos;
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sscanf (prop->value().c_str(), "%" PRIi64, &pos);
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sscanf (prop->value().c_str(), "%" PRIi64, &pos);
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playhead_cursor->set_position (pos);
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if (pos >= 0) {
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playhead_cursor->set_position (pos);
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} else {
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warning << _("Playhead position stored with a negative value - ignored (use zero instead)") << endmsg;
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playhead_cursor->set_position (0);
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}
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} else {
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} else {
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playhead_cursor->set_position (0);
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playhead_cursor->set_position (0);
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}
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}
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