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Tempo ramps - remove some code - should be a no-op.

This commit is contained in:
nick_m 2016-04-18 05:23:06 +10:00
parent 1d7fd8d1be
commit 5e2280eead

View File

@ -2082,14 +2082,8 @@ TempoMap::solve_map (Metrics& imaginary, MeterSection* section, const framepos_t
MeterSection* m;
if ((m = dynamic_cast<MeterSection*> (*i)) != 0) {
if (m == section){
/*
here we set the beat for this frame.
we set it 'incorrectly' to the next bar's first beat
and use the delta to find the meter's pulse.
*/
double new_pulse = 0.0;
if (section->movable()) {
if (prev_m && section->movable()) {
const double beats = ((pulse_at_frame_locked (imaginary, frame) - prev_m->pulse()) * prev_m->note_divisor());
if (beats + prev_m->beat() < section->beat()) {
/* disallow position change if it will alter our beat
@ -2101,7 +2095,7 @@ TempoMap::solve_map (Metrics& imaginary, MeterSection* section, const framepos_t
new_pulse = ((section->beat() - prev_m->beat()) / prev_m->note_divisor()) + prev_m->pulse();
section->set_frame (frame_at_pulse_locked (imaginary, new_pulse));
section->set_pulse (new_pulse);
return;
break;
}
new_pulse = pulse_at_frame_locked (imaginary, frame);
} else {
@ -2110,30 +2104,9 @@ TempoMap::solve_map (Metrics& imaginary, MeterSection* section, const framepos_t
}
section->set_frame (frame);
section->set_pulse (new_pulse);
prev_m = m;
break;
}
continue;
}
if (prev_m) {
double new_pulse = 0.0;
if (m->position_lock_style() == MusicTime) {
new_pulse = prev_m->pulse() + ((m->bbt().bars - prev_m->bbt().bars) * prev_m->divisions_per_bar() / prev_m->note_divisor());
m->set_frame (frame_at_pulse_locked (imaginary, new_pulse));
if (m->frame() > section->frame()) {
/* moving 'section' will affect later meters' beat (but not bbt).*/
pair<double, BBT_Time> new_beat (((new_pulse - prev_m->pulse()) * prev_m->note_divisor()) + prev_m->beat(), m->bbt());
m->set_beat (new_beat);
}
} else {
if (m->movable()) {
new_pulse = pulse_at_frame_locked (imaginary, m->frame());
} else {
pair<double, BBT_Time> b_bbt = make_pair (0.0, BBT_Time (1, 1, 0));
m->set_beat (b_bbt);
}
}
m->set_pulse (new_pulse);
}
prev_m = m;
}
}
@ -2155,50 +2128,28 @@ void
TempoMap::solve_map (Metrics& imaginary, MeterSection* section, const double& pulse)
{
MeterSection* prev_m = 0;
MeterSection* section_prev = 0;
section->set_pulse (pulse);
for (Metrics::iterator i = imaginary.begin(); i != imaginary.end(); ++i) {
MeterSection* m;
if ((m = dynamic_cast<MeterSection*> (*i)) != 0) {
if (m == section){
section_prev = prev_m;
continue;
if (prev_m && m == section){
/* the first meter is always audio-locked, so prev_m should exist.
should we allow setting audio locked meters by pulse?
*/
const double beats = ((pulse - prev_m->pulse()) * prev_m->note_divisor());
const int32_t bars = (beats + 1) / prev_m->divisions_per_bar();
pair<double, BBT_Time> b_bbt = make_pair (beats + prev_m->beat(), BBT_Time (bars + prev_m->bbt().bars, 1, 0));
section->set_beat (b_bbt);
section->set_frame (frame_at_pulse_locked (imaginary, pulse));
break;
}
if (prev_m) {
double new_pulse = 0.0;
if (m->position_lock_style() == MusicTime) {
new_pulse = prev_m->pulse() + ((m->bbt().bars - prev_m->bbt().bars) * prev_m->divisions_per_bar() / prev_m->note_divisor());
m->set_frame (frame_at_pulse_locked (imaginary, new_pulse));
if (new_pulse > section->pulse()) {
/* moving 'section' will affect later meters' beat (but not bbt).*/
pair<double, BBT_Time> new_beat (((new_pulse - prev_m->pulse()) * prev_m->note_divisor()) + prev_m->beat(), m->bbt());
m->set_beat (new_beat);
}
} else {
if (m->movable()) {
new_pulse = pulse_at_frame_locked (imaginary, m->frame());
} else {
pair<double, BBT_Time> b_bbt = make_pair (0.0, BBT_Time (1, 1, 0));
m->set_beat (b_bbt);
}
}
m->set_pulse (new_pulse);
}
prev_m = m;
}
}
if (section_prev) {
const double beats = ((pulse - section_prev->pulse()) * section_prev->note_divisor());
const int32_t bars = (beats + 1) / section_prev->divisions_per_bar();
pair<double, BBT_Time> b_bbt = make_pair (beats + section_prev->beat(), BBT_Time (bars + section_prev->bbt().bars, 1, 0));
section->set_beat (b_bbt);
section->set_frame (frame_at_pulse_locked (imaginary, pulse));
}
MetricSectionSorter cmp;
imaginary.sort (cmp);
if (section->position_lock_style() == AudioTime) {