Add HTML output for -b so that output can replace actions page in manual.
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2012dc2553
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@ -95,6 +95,7 @@
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#include "ardour/profile.h"
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#include "ardour/recent_sessions.h"
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#include "ardour/record_enable_control.h"
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#include "ardour/revision.h"
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#include "ardour/session_directory.h"
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#include "ardour/session_route.h"
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#include "ardour/session_state_utils.h"
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@ -695,19 +696,29 @@ ARDOUR_UI::post_engine ()
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vector<string> keys;
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vector<Glib::RefPtr<Gtk::Action> > actions;
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cout << "\n<h2>Menu actions</h2>" << endl;
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cout << "<!-- created by running ardour -b -->" << endl;
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cout << "<p>\n Every single menu item in Ardour's GUI is accessible by control" << endl;
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cout << " surfaces or scripts.\n</p>\n" << endl;
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cout << "<p>\n The list below shows all available values of <em>action-name</em> as of" << endl;
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cout << "Ardour " << revision << ". You can get the current list at any" << endl;
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cout << " time by running Ardour with the -b flag.\n</p>\n" << endl;
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cout << "<table class=\"dl\">\n <thead>" << endl;
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cout << " <tr><th>Action Name</th><th>Menu Name</th><th>Key Binding</th></tr>" << endl;
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cout << " </thead>\n <tbody>" << endl;
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Gtkmm2ext::ActionMap::get_all_actions (paths, labels, tooltips, keys, actions);
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vector<string>::iterator k;
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vector<string>::iterator p;
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vector<string>::iterator l;
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for (p = paths.begin(), k = keys.begin(); p != paths.end(); ++k, ++p) {
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if ((*k).empty()) {
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cout << *p << endl;
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} else {
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cout << *p << " => " << *k << endl;
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}
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for (p = paths.begin(), k = keys.begin(), l = labels.begin(); p != paths.end(); ++k, ++p, ++l) {
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cout << " <tr><th><kbd class=\"osc\">" << (*p).substr (9, string::npos);
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cout << "</kbd></th><td>" << *l << "</td>";
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cout << "<td>" << *k << "</td></tr>" << endl;
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}
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cout << " </tbody>\n </table class=\"dl\">" << endl;
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halt_connection.disconnect ();
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AudioEngine::instance()->stop ();
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