new file containing very clever code for floating point "equality" comparisons
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libs/pbd/pbd/floating.h
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53
libs/pbd/pbd/floating.h
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/* Taken from
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* http://www.cygnus-software.com/papers/comparingfloats/comparingfloats.htm
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*
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* Code assumed to be in the public domain.
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*/
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#ifndef __libpbd__floating_h__
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#define __libpbd__floating_h__
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namespace PBD {
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union Float_t
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{
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Float_t (float num = 0.0f) : f(num) {}
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// Portable extraction of components.
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bool negative() const { return (i >> 31) != 0; }
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int32_t raw_mantissa() const { return i & ((1 << 23) - 1); }
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int32_t raw_exponent() const { return (i >> 23) & 0xFF; }
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int32_t i;
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float f;
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};
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/* Note: ULPS = Units in the Last Place */
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static inline bool floateq (float a, float b, int max_ulps_diff)
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{
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Float_t ua(a);
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Float_t ub(b);
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// Different signs means they do not match.
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if (ua.negative() != ub.negative()) {
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// Check for equality to make sure +0==-0
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if (a == b) {
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return true;
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}
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return false;
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}
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// Find the difference in ULPs.
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int ulps_diff = abs (ua.i - ub.i);
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if (ulps_diff <= max_ulps_diff) {
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return true;
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}
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return false;
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}
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} /* namespace */
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#endif /* __libpbd__floating_h__ */
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