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new file containing very clever code for floating point "equality" comparisons

git-svn-id: svn://localhost/ardour2/branches/3.0@13116 d708f5d6-7413-0410-9779-e7cbd77b26cf
This commit is contained in:
Paul Davis 2012-08-09 15:46:54 +00:00
parent f19e7bd238
commit 5bfa705ff7

53
libs/pbd/pbd/floating.h Normal file
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/* Taken from
* http://www.cygnus-software.com/papers/comparingfloats/comparingfloats.htm
*
* Code assumed to be in the public domain.
*/
#ifndef __libpbd__floating_h__
#define __libpbd__floating_h__
namespace PBD {
union Float_t
{
Float_t (float num = 0.0f) : f(num) {}
// Portable extraction of components.
bool negative() const { return (i >> 31) != 0; }
int32_t raw_mantissa() const { return i & ((1 << 23) - 1); }
int32_t raw_exponent() const { return (i >> 23) & 0xFF; }
int32_t i;
float f;
};
/* Note: ULPS = Units in the Last Place */
static inline bool floateq (float a, float b, int max_ulps_diff)
{
Float_t ua(a);
Float_t ub(b);
// Different signs means they do not match.
if (ua.negative() != ub.negative()) {
// Check for equality to make sure +0==-0
if (a == b) {
return true;
}
return false;
}
// Find the difference in ULPs.
int ulps_diff = abs (ua.i - ub.i);
if (ulps_diff <= max_ulps_diff) {
return true;
}
return false;
}
} /* namespace */
#endif /* __libpbd__floating_h__ */