win32_pthread is relevant for both: MSVC & MINGW
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1bde96be09
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@ -79,7 +79,7 @@ intptr_t Session::vst_callback (
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if (effect && effect->user) {
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plug = (VSTPlugin *) (effect->user);
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session = &plug->session();
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#ifdef COMPILER_MSVC
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#ifdef PLATFORM_WINDOWS
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SHOW_CALLBACK ("am callback 0x%x, opcode = %d, plugin = \"%s\" ", (int) pthread_self().p, opcode, plug->name());
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#else
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SHOW_CALLBACK ("am callback 0x%x, opcode = %d, plugin = \"%s\" ", (int) pthread_self(), opcode, plug->name());
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@ -87,7 +87,7 @@ intptr_t Session::vst_callback (
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} else {
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plug = 0;
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session = 0;
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#ifdef COMPILER_MSVC
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#ifdef PLATFORM_WINDOWS
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SHOW_CALLBACK ("am callback 0x%x, opcode = %d", (int) pthread_self().p, opcode);
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#else
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SHOW_CALLBACK ("am callback 0x%x, opcode = %d", (int) pthread_self(), opcode);
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