Fix guard point logic for editor_add_ordered API.
Previously the code was too simple and potentially added points out of order, leading to automation jumping back in time.
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@ -732,8 +732,8 @@ ControlList::editor_add_ordered (OrderedPoints const & points, bool with_guard)
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{
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{
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Glib::Threads::RWLock::WriterLock lm (_lock);
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Glib::Threads::RWLock::WriterLock lm (_lock);
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Temporal::timepos_t earliest = points.front().when;
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Temporal::timepos_t earliest = ensure_time_domain (points.front().when);
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Temporal::timepos_t latest = points.back().when;
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Temporal::timepos_t latest = ensure_time_domain (points.back().when);
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assert (earliest <= latest);
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assert (earliest <= latest);
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@ -742,20 +742,12 @@ ControlList::editor_add_ordered (OrderedPoints const & points, bool with_guard)
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(void) erase_range_internal (earliest, latest, _events);
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(void) erase_range_internal (earliest, latest, _events);
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if (with_guard) {
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if (with_guard) {
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ControlEvent cp (earliest, 0.0);
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unlocked_invalidate_insert_iterator ();
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double v = unlocked_eval (earliest);
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add_guard_point (earliest, -GUARD_POINT_DELTA (*this));
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iterator s = lower_bound (_events.begin (), _events.end (), &cp, time_comparator);
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if (s != _events.end ()) {
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_events.insert (s, new ControlEvent (earliest, v));
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}
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}
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}
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if (with_guard && !distance.is_zero()) {
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if (with_guard && !distance.is_zero()) {
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ControlEvent cp (latest, 0.0);
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unlocked_invalidate_insert_iterator ();
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double v = unlocked_eval (latest);
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add_guard_point (latest, GUARD_POINT_DELTA (*this));
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iterator s = lower_bound (_events.begin (), _events.end (), &cp, time_comparator);
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if (s != _events.end ()) {
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_events.insert (s, new ControlEvent (latest, v));
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}
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}
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}
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/* Get the iterator where we should start insertion */
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/* Get the iterator where we should start insertion */
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